Originally Posted by
Crater
Yes, I think it would be interesting, because once MP (and Dark Arts) are removed from consideration when it comes to your DPS, there's room to build meaningful choices and make interesting gameplay out of DRK's full mitigation suite, and there's room to build a version of DRK that feels powerful compared to the other tanks without just becoming a better version of those tanks.
Similarly, if DRK's DPS became driven entirely by resources that are dedicated to damage, it would be possible to adjust the usage and power of that resource independently, to put DRK on par with the other tanks, without running into concerns that you'd be supercharging or hamstringing its defensive capabilities.
...