Yeah, I would have paid for this if it were the initial release. It's too bad the real initial release got so flubbed, and in an MMO most times you don't get a second chance. Here's hoping they actually do get one with the PS3 launch.
Yeah, I would have paid for this if it were the initial release. It's too bad the real initial release got so flubbed, and in an MMO most times you don't get a second chance. Here's hoping they actually do get one with the PS3 launch.
Except in an expansion they don't delete all your abilities, adjust stat algorithms, introduce completely new battle mechanics and overlap the deletion of the old synthesis and recipe process while introducing an entirely new one in preparation for v2.0 of the game.
I will be paying and I would have been paying from the start...
Is this game a beta? Um no I played in the alpha and beta stages so I'll go with its something else beyond that :P
the cat is bemused =-.-=
beware logic
people are allergic to it
I mean, these wars will never stop here, cept maybe after payment starts. You have the hardcore of hardcore with all jobs to level 50, friends to play the game with and healthy linkshells. They're happy, they don't really level anything, so they don't see how bad the game is starting from fresh in what is really a dead world at lower levels. Then you have the other people who join shells of lower level players, and the shell dies within weeks so, they in turn leave too. You try to find more people, but no dice cause all the hardcore shells have ridiculous requirements to enter their shell. "Level 50 and by association onry!"... great.
I still wouldn't of paid at this point because leveling and power leveling is so ridiculously broken right now, people accept plvling as is which is beyond retarded. Once I finally hit 50, I did a few of the battles...only to realize, I just need to level more shit at this point cause NONE of these events are a work in progress à la Dynamis, or Nyzul, or, well you take your pick from other games.
The shell that I joined about a month ago, which had tons of members, dead within a month and has if I'm lucky, 4 players online. That's a shit ton of people leaving in a short time, so no, I wouldn't pay for a game that people leave in droves. I've only been seeking/shouting for 2 weeks on my conjurer now to get a party, guess how many I've had...0! "Oh but dude, if you had a shell!" I have now, I've had 3, all of em have died. Those population numbers weren't worrysome to people like Mog and Vedis, cause they have people who are addicted to the game playing with them, not to mention no need to party for exp anymore. So to them, the game is lively, tons to talk to, drop your shells and try to play the game with no friends from scratch and get a party anywhere from 1-35ish by shouting and seeking. Let me tell you, it gets old fast.
Anyways, to end my rant, this game is still way behind if it were to be considered released today than most standard mmo's which have plenty of content and good party structure from the get go. Quite simply, you're in a hardcore active shell, the game is great and worth it, if your shells keep dying, the game is not worth 5 seconds of your time.
Yes I would. If I was just starting out in 1.20 I would find plenty to do in game and it would keep me busy for a couple of months. Then new stuff would come out in 1.21 and I probably would be about ready to tackle that when it comes out.
Definitely.
yes i would of, but a few months later rather then little over a year later i'd have had been at the same place. it took most of a year to max all jobs to 50 with leves. now you can do them all in few months easily. granted my crafts would of not been maxed but can you imagine only craft for a year while jobs only took a month. but there probably would of been adding endgame ...real endgame by then though if we started at where we at. tl,dr pl'ing still sucks.
but yeah if game launched right it would of been great if no people left and we had huge populations still and endgame. but the story is we played for over a year, it's great for those who will start a new now, but i'm at the point where i would of been expecting multiple endgame contents. /expansions /all of the first box set content to have been fully released. this game is getting way better but it don't really help people that done everything. granted most of you don't play as much as some so... yeah still ok if your down to still grind new crafts and jobs in between the wait time. i don't have that option still.
tl,dr yes, for how long... dunno. half of us would of stayed and payed for ffxiv for the first 6months no matter how ghastly it was. and is this game more then the average mmo that people get disenchanted from playing within a year or 2 tops?
Yes. The spate of recent games that have been lauded for their visuals (Skyrim, The Old Republic) still don't look NEARLY this good. And I enjoy the world and the gameplay, as flawed as it can be at times.
No.
I'll probably get flamed for not realizing this long before now, but I feel this is important feedback. So, I'll say it anyway.
I got my husband to log on with me tonight to unlock achievement categories. This is the first time he has participated in combat since the implementation of auto-attack (since we had to run through Coerthas to the Owl's Nest and kill a few enemies).
I only play casters, and he only plays melee (his main is a PGL).
He was so frustrated with the battle system changes, I thought he was going to throw his keyboard out the window. He apparently no longer has a single go-to ability that can be activated without TP. So, he stands there and waits for auto-attack to get in a few hits before he has any control over his character?
He said before the battle system was actually fun. He went on to say that if the game had been released this way, he would have put it down after five minutes and never played it again.
Which means, I wouldn't play, either.
Since I don't play melee, I had no idea combat had drastically changed this much. My abilities aren't dependent upon TP. I don't stand there and wait for my character to auto-attack to participate in combat.
Don't get me wrong. I'm not against auto-attack. Far from it. I hated that melee just spammed the 1 key all day. And I hated before that, as a CNJ, I was expected to spirit dart like a melee. I've actually been happy with the caster changes. I think casters were fixed. But the melee... well, lots of other games have auto-attack and still give you plenty of other active abilities to jump into combat with right off the bat. Making everything dependent upon TP use makes for a waiting game. :/
I'm very disheartened at this point.
Oh, and my main reason for not wanting to pay (other than above)?
There is no quest-based leveling in this game. Nothing but mindless grinding. I want a story to follow. And there is just not enough leveling content.
and this is a great example of someone saying something "negative" about the game in their opinion without being a total douche about it!
yeah as far as the combat changes, theres more to come so its hard to say if this is the end all of what you may like, may not like, what may change for or against your favor
and as far as quest leveling, i hate to say it but an SE game was the wrong to choose if thats what you really wanted. while more will be added over the course of time, it really isnt gonna be something youll ever truely see as the end all.
however, in the end, many of us feel quest leveling is a mindless grind in itself too and maybe leves are the source of what you can do as far as that
as far as a story content your looking for, SE has been known to put in great storys in their games but thats something i fear will be lacking in mass until 2.0. we will get small doses over time(such as the primals which do have a story if you read up the text to the quests and watch the cut scenes) but as far as a huge long main story, im pretty sure thats being saved for the most part
I really like the new battle system, but being honest...this is one of the few problems I have with it, I dislike that until you get TP you only sit there and auto-attack. I think that they would have been fine going to say, 18 Abilities total instead of 15 and giving melee classes some non-TP, cooldown only basic moves like the old system, and given magic classes some more spells instead.
Thanks, TheVedis. :)
When 2.0 was announced, I actually had mixed emotions. Along with the excitement, and the ah-ha moment (realizing what all the mysterious future 'server adjustments' they were talking about meant)... there was a part of me that was frustrated. Because deep down I knew that the addition of any real leveling content would probably not happen until 2.0. And the devs knew it, too, but held off on announcing their plans for rebuilding the game. I felt a little strung along, I guess.
I'm appreciative of the addition of the two instanced dungeons, the few quests that now yield exp, and the beginnings of the Grand Companies. But it was never enough low-mid level content to really sink your teeth into. And I know now that the reason we're not seeing more of it is because their real efforts are concentrated on 2.0 and the new players they hope to bring in. The new content will be, first and foremost, for them.
Final Fantasy games always had the most amazing stories. I've always liked the feel of them. I like how their MMOs are PvE-centric and a single faction. You feel like you're heroes coming together to battle a common enemy. The graphics are amazing, and the concepts hold to a standard of artistic integrity. The community was always more friendly, helpful. The feeling of camaraderie more present than other games.
These are the reasons I've been holding on to this game. And for my linkshell family. I'm just emotionally vested, I guess.
But I can't keep pretending the gameplay is satisfying for me. I can't keep trying to like something that I just don't. Something that keeps turning my friends and family away because they're not having fun, either. I'm holding on a with a deathgrip, and I just can't anymore.
I think you're right, that I just won't find what I want in this game right now. I will be back with 2.0 (I just can't completely give up on this game). And hopefully, it will have the leveling options Yoshi-P once promised. Story-driven leveling and quests. Maybe some battle system changes to make combat feel more interactive (and you don't have to remove auto-attack to make that happen).
But I just don't see myself paying subs before 2.0.
^ Yup yup yup.
I would after jobs and if they fix the goddamn requirements for moogle fight.
I would pay for sure but is it ready for most to pay? No. Not even close. (with 800k initial sales and maybe 10k playing now while still free i think the numbers speak for themselves.)
yes..............
With the combo system giving us free weapons skills constantly, basic attacks would make it an unbearable spam fest with little chance/reason to use other abilities.
But I guess some people would prefer that because it requires significantly less thought and they can pretend like they are being more "interactive" by mashing their "one go-to button".
Yep. This past year has been nothing but an extended beta anyway, so I would be perfectly content with launching with what we have now.
If I had known end game would force me to play only certain classes, no.
Answer: lvl 14 lnc skill "Invigorate", would take him an hr or so to get, problem solved.
Also I would pay for it as it is now and in fact I will be.
The devs have shown us that they can do something with a game that was completely and totally broken at launch and the fact that so many of us are still playing shows that we as fans have faith in them that they will be able to recover.
The ppl who complain about the game being half done and do nothing but complain...I dont understand why they are playing at all. Makes no sense to me, but thats just me I guess. I quit ffxi a few months ago to full time xiv because xi frankly is not a game worth paying for since they dropped the aby bomb it and does not seem to have a bright future, unlike ffxiv.
Some of us also remember xi at its launch, it was buggy and bad, there wasnt much to do or many places to go but we got expansions, new jobs and it was turned into quite a fantastic game...until, like I said before, they dropped the aby bomb and added crap like magians trials and procing lol. So I have faith that the game will continue to improve. Outside of the having to spam 5 nm over and over again for just ok moogle weapons I was completely happy with 1.20 as well as most of the changes before. Some things were awkward and wierd but we have come to learn how to work with them and there are very few downfalls to the changes imo.
I'm cheering on the devs cause they are doing fantastic and if you dont think so, again why are you even still playing?
That's a can do attitude right there! For the record, I'm hitting the Like button more than once.
Edited to add: That's not working so well for me, so once it is!
Agreed, FFXIV had a really horrible UI and the whole skillpoints system at start was making me cry every time I tried to compete for SP with other mages. I didn't even get as far as any content when I turned the game off in frustration.
Every time I have done a quest or a mission I have received exp points... isn't this considered quest-based leveling?
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BUT to answer the original question, yes, I would pay for the game if it had been released in this condition. As a lvl 1 noob there would be loads to do and explore.
I was on 6 months break and even I find so much to do in 14 now - But I would like to point out that I don't play 40 h a week - maybe 15 max on a really good week.
I'd of paid for 1-2 months because its new and exciting and I wouldnt know better.
Until I did everything XD
Nope
Class balance is still atrocious. Every time new content comes out a new class becomes flavor of the patch.
Crafting still sucks.
Exploring the game world is useless due to ridiculous level 80-90 mobs in random spots.
There is still a ton of annoying things that won't be fixed until 2.0
The way quests flow in this game is completely terrible, like an example:
Pick up quest in town, go kill X mobs at a nearby camp, then bring an item to freaking corethas.
Yes, but there aren't nearly enough to progress from 1-50. When there are enough to get to level cap solely from questing, then I will concede that this game truly offers quest-based leveling.
It's a start. Now they just need to build on it. I sincerely hope it will exist in 2.0.
I would have paid for this game since they got rid of the action bar..I think 1.18?
My standards are not that high, so I liked it enough to pay since back then:)
For a player starting now, there really is a lot to do!
The only reason why people bitch about lack of content now is because they've been around for a whole year already and already did everything they liked out of all the new content we got.
But if the game was released the way it is now, after a year (now) there would be the first expansion so people would get a lot new content and not get bored:)
Anyone who says yes hasn't played online rpgs in a while. Don't get me wrong, I'm probably going to stick around because I support FF mmorpgs and would like to see 2.0 come to life ... but this games has close to no content, the areas are all uninteresting copy/paste, the delivery of the lore is awful, the community is small at best, leveling is boring ... if this wasn't a FF title I'd have quit long time ago.
I doubt I would pay a sub beyond a month or two.
You're not allowed to enjoy something someone else doesn't enjoy, get with the times, princess!
I've played, for varying periods of time, in the past 15 years:
- Final Fantasy XI
- World of Warcraft
- EverQuest/2
- Ultima Online
-EverQuest Online Adventures
-Ragnarok Online/2
-Rift
-Space Cowboy/Air Rivals/Whatever it's called now.
-Doofus
-Front Mission Online
-Vindictus
-Tera Online
And I'd pay for XIV at this state if it was released in 2010. This is very much what a vanilla game has without copy/pasted content (i.e Kill Quests under a different name, which is what most of the above MMOs have hundreds of from different NPCs.)
It has exactly the amount of content you'd expect for a vanilla, unpatched, no expansion released MMO -- People say "x MMO had hundreds of hours of content" but can you list all of the unique content that doesn't include:Quote:
but this games has close to no content
-Kill Quests (This is what makes up a lot of content in newly released MMOs)
-Storyline (This varies by MMO on length.)
-Generally copy/pasted instances (They may be different dungeons, but they all are essentially the same.)
-PvP Arenas (They just switch where you fight most of the time.)
-Handful of World Spawn NMs (This is what makes up the open world content outside of kill quests for instanced based MMOs.)
You'll be very hard pressed to do so, because even new MMOs still use Kill Quests and PvP to fill the content gap because they're trying to keep players invested until new patches and expansions.
I still say not quite yet. Is the game at a very playable state? Most definitely. The UI has improved immensely, and the new battle system is well done. However, I always believe that an MMO is only good if it has content to back it up, which I don't believe will be truly accomplished till 1.21 comes in.
The system is in a great state right now, but I don't believe it will feel complete until the Job system is implimented.
I don't speak simply because of content. I just like to have everything intended system wise in place like the Job system. But 1.20 has really made the experience for the new player worthwhile and don't feel lost when you start anymore.
I'm more than willing to pay to play even at the beginning *shrugs* call me a fanboy/girl I don't care but I've enjoyed what I could play of it since the beginning up till now
Still trying to figure out why so many of these nay sayers are still playing this game if they think its just that bad...
wouldnt you just move on or get a <gasp> rl hobby
/confused
will be interesting to see how many of these ppls will still be here complaining once we start having to pay. quick someone make a list of names!
Me too. The thing is I have the means to play any MMO I wanted (not to brag ;)). In fact I own quite a few, I'd just need to reactivate the subs. I chose to play FFXIV not because it is free, but because of all those MMO's I enjoyed it the most.
I know I'm very unique on this forum of paupers and newcomers to the MMO genre, who are unaware or unable to choose to play another game that they believe is clearly better.
yes, the game is good enough, it still lacks content, like a good story with a vast chain of quest but i know theres gonna be enough stories soon
No I am frustrated with the game.
Of course. This game has so many quests, missions and classes to rank if you JUST started after 1.20. It has the search feature Some end game and the materia system. I think if this game launched as it is now it would be well received IMO.