Approximately the 14th. Confirmation by (JP time) tonight.
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Good for you, I work at Microsoft. You want to hear horror stories about corporate vrs programmers. Don't sit there and tell me about one person for this and that. I work for the worst company in the world when it comes to this stuff. You just sit there with your taru and mustache whining like the fanboy you are.
BTW you assumptions of others ignorance is baffling. You must be god, cause whatever you say is law and 100% truth, and because you worked in the "industry" no one else on the forum can be allowed to have worked in it either. So lets just assume no one else on the forum has any idea about this, even though they say or dont say they are. Gota love the internet, people can be whoever they make up to be.
US vs Japan...totally different culture and work ethic...and to be honest...I've known a fair bit of Microsoft code monkeys. Worst hardly...you haven't seen Asian country coders if you think LOL working for Microsoft is the worst.
And what I've seen of most American coding these days it's project managers that think they are coders sending their designs to Asia to program.
I won't argue about that one.
And even still microsoft is no angel about things like this. We delayed our console update for almost a month, it comes out today and I'm not happy about how many "excited" features the new dashboard has (laughing so hard). But the delayed release is a trend thats irritating me. And in the dashboards case there was no reason for it other then to let support agents and select beta testers download it to get the feel for it. *shrug* Just really sick of see'ing this delayed, then I go to another company and see delayed, all I see this year delayed delayed delayed.
I would never word myself in the way UnrealTai did, but I agree with the bottom line. They need to re-evaluate the deadlines of the patches, because as it is, every patch is getting delayed.
Another trend I'm seeing is further delayment of the content they can't get ready, to a lettered patch.
They've also been adding in player requests enhancement from patch to patch...in a way those changes take up more time but they are trying to appeal to as many players as possible.
And we have to understand that they are essentially bandages these changes on the old system. We all know the database back end is in disarray...a bad database and continual bandage only makes it more complex with each patch.
They recognized this and needed to redo the game. Until 2.0 just expect delays. With the number of changes they do post and don't post that is released from patch to patch also. And while they stretch out the end of this current storyline I wouldn't expect too much content. It'll be just enough to wet our appetites into 2.0.
In the development world we always add 2 weeks after the fact...cause something always comes up. So just assume when SE says they expect it towards this time of month add another 1/2 month. Cheers!
So how about we go back to a system where they give us no information, no time lines, no expectations. Do you like that better? they are giving us everything they can. Giving us the best ETA( ESTIMATED time of arival) and making sure not to comit to anything. Their dates are always tentative and hinging on everything going right. They do not promise ANYTHING, so are not breaking their promises.
This is true in every aspect, however SE needs to stop telling non-programmers this date. When I get off work and jump on here I'm just a gamer again and a customer. I'm not going to act like I work there and should know whatever I get told will happen 2 weeks after the given date. Thats all I'm saying. Its irritating, especially when I tell the GF no road trip to the beach this weekend because of the new patch then end up having to go cause it didn't come out *falls over*
And above no, if your going to involve the public it needs to be more accurate information.
I'm sick of things being brushed off just because some promise was not made about it. It is the same thing as a guy stringing a girl along in a relationship or vice versa if thats easier for you to understand.
I don't think you quite understand what is being said here. For half a year the ESTIMATED dates have been off by 3 weeks, after half a year youd think they could estimate the date at least more accurately. Estimating means your trying to learn about you groups potential and your hope to hit that but need to gauge how fast the team can move. After half a year they can't estimate any better then before? Gimme a break. ^_^~
There is a tactful way to say things...and a way that makes you come across as a _______. As they say it...read what you type before you send. When all you have is words to say and you say it in ill form, your reception is lost to the masses. Language 101. It's not the number of words but the power of the words.
But even so, don't you think they would benifit from giving us patch-dates they can keep? I believe one of the first things Yoshida wanted to work on was "gaining players' trust", and releasing patches on time would definitely help in that regard.
Starting every Producer's Letter with "I'm sorry, but I have some bad news..." is definitely not the way to go.
Oh dear, my editing kinda backfired there lol. Sorry!
I never expect anything until I see full patch note disclosure. They usually don't post that unless release is imminent.
Hmm considering games are part of my career from a psychological stand point, and aside from that it is my choice to sit here on release day of the patch to get the full effect from peoples reactions, I think that perhaps you can just go away ^_^. Not everyone has close family like you do or in a perfect relationship. And before you try to say something stereotypical no games have nothing to do with why I have lost interest in things with her. So oye vey. Games are more then just playing for me they are my passion hence why what I do with MSFT is for a living :P. I'm happy with my life honestly despite other setbacks lmao. If your asking if I sit at home and neglect things that I "SHOULD" be doing well the then answer is no :P. Deep down I never wanted to go in the first place, why? Well I dont know you so itll stop at that lol.
And yes ago I know, sadly people react more to negativity when attention is needed to a detail more then a simple hey and hand on their shoulder like the mentalist.
he said it won't affect 1.21 because he has a seperate team working on it. And when 1.2 is implimented they will help with 1.21 or move on to 1.22. There is many layers of development happening at the same time. It's not the entire team working on 1.20. then move to 1.21 and so on.
If 1.21 is "Delayed" I won't be becaues of the 1.2 timeline it will be because they ran into issues and are not done yet
When Yoshi says it won't affect patch 1.21 he's saying that because the changes of 1.20 don't affect the work that they are doing in 1.21.
The patches are substantive enough that they don't need to complete one patch to work on the next patch. It is probable that 1.21 is already well into development.
Of the patches to date I think while 1.20 may lack in "content" however you define that word (I think there's substantial content in this next patch to be honest "refined content"). 1.20 thus far will probably the most game changing patch we have to date since essentially we'll be getting essentially all new classes. And the changes they are implementing affect almost every other system, in the game...enemies, leves, and gear all these major game elements are being affected by this patch.
AH features and Functional party seach(Crosses fingers).
Without a doubt the two biggest complaints about this game from day one beta.
I was there at 1.2 when it was solved.
You sir, are an oracle.
http://lodestone.finalfantasyxiv.com...yopemeopw.html
well except that the patch won't be out until atleast the 14th...
http://forum.square-enix.com/ffxiv/t...th(Most-Likely)
Which is good cause i have finals next week!
Right. Little playable content, a lot of changes to content. 1.20 will finish up what they started in 1.18 honestly. I'm hoping 1.20 is the last of the drastic battle changes, class changes, crafting changes and item changes. 1.20 is (again hopefully) the last of the drastic changes to the foundation of the game while 1.21 will start building on that with the job system and whatnot.
We quickly forget also that the current market system isn't how they intended markets were supposed to be...with all the player base demands. They never really tapped what should have been done with the market system. I see the future more company based market system rather then single player based...we'll have to see what comes around.