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Arr is in no way shape or form gated the way that hw is , you get to 15, you can go to mor dona, you can go to chortheas, where was the explanation there, there wasn't one but I still did it , did it effect me when I finally got to that point in the story no it did not. Just the same way it wouldnt in hw, are any other expansion,
We already explained why the ARR areas are not gated--because of 1.0. 1.0 was NOT gated, and if the devs decided to gate these areas in 2.0, that wouldn't make much sense for the legacy players, which, again, the only reason 2.0 even exists is thanks to them. "Hey, we know that you could freely roam into Coerthas back in 1.0, but that's no longer the case. Now you need to do this many quests to go there." Doesn't make sense. 2.0 preserved a lot of aspects of 1.0, and the ungatedness of the areas was one of them. Not to mention that there aren't any
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Its a game at the end of the day and you don't have to connect the dots to everything let people play how they want. If you want to finish the story in a month then ok but everyone doesn't want to , because the game is boring at the end.
It is just a game. You're right. But that doesn't change the way this game was designed. Again, the devs didn't design the game around player knowledge, and those few that level ahead of the MSQ. They designed it with a story in mind, with character knowledge in mind, and in a way that you level up WITH the story, just as you would do in any other