You can check videos on YouTube, you'll see a huge gap between the two.
For example, back in 1.0, a flowerpot had as much polygons as a player character :p
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The lag fest that PS3 is must end sometime. PS4 is cheaper now and we can get a free upgrade to PS4 campaign like in past so the jump to PS4 is way cheaper now and PS4 price will further drop. The PS3 version of this game lags a lot. It's barely playable after all the nerfs FFXIV has undertaken to run on PS4. The hardware is too weak and too old. It holds the game back both graphically and gameplay wise. They must put a narrow limit to how large the areas are because the freaking PS3 can't handle it. They must limit the number of NPC's the scale of battles and dungeons. The skill effects, retainers, TP bar barely made it into the game without numbers bcz PS3 can't handle it. It just hinders the game. It's not about the graphics only (very low res textures etc) it's about the game's mechanics and over gameplay too. Yoshi himself already spoke about this confirming that PS3 really limits the game. PS3 will be dropped for sure we just don't know when. We just hope it will be with 4.0.
Personally I don't think they will drop PS3 support unless we are talking about just not releasing any other expansions for PS3 players, that I could see easily. It all depends how big is the PS3-exclusive playerbase, if it's big enough, they will likely keep supporting it.
^^^^^^
This exactly.
Even if 3.X is the last patch series for PS3 players, that still leaves a lot of Eorzea open to them. I would not expect to see PS3 dropped as a supported platform for the core game for a lot longer than the arrival of 4.0. However I doubt that 4.0 will go to PS3. Just don't expect SE to suddenly cut off PS3 players of ARR/HW, that's bad business sense.
I started on PS3, so I know from whence I came. Please stop parroting out the usual BS about PS3 lagging. There are specific elements of the game that PS3 has difficulty with, but the vast majority of the game is perfectly playable.
You're suggesting that SE should willingly give away game licenses for PS4? Not likely, the original campaign was extended at least once.
I'm pretty sure you meant nerfs to run on PS3. The game took no 'nerfs', they altered the draw priority for PS3, and limited the number of characters visible to make sure that the game could render acceptably. If you are in a very busy zone, or at a large hunt/FATE, you may encounter some lag, such as Odin was in the old days. But the game runs fairly well other than that. Those things do not cause the game to lag. In fact those same things are done on the PC client to allow low end PCs to run the game as well. It's called scaling....
It holds nothing back graphically, otherwise the latest gaming rigs would be running at 720p with almost no physics, and certainly no DX11 effects, reflections, or any other effects beyond simple rendering. As for the hardware, let's not go there, the biggest problem the PS3 has is memory, it's CPU is more than capable of running FFXIV and handling extra physics and graphics chores that the RSX can't cope with. So, yeah, not so much.
Really? Then the HW zones must have forgotten this given how much larger they are. Any larger and you go back tot he generic copy/past landscapes of old.
How many bites at that cherry are you going to try?
Not really.
not really.
You must not have played any PS3 games if you think it's incapable of sophisticated game mechanics.
Not quite, he said that if there was something they wanted to do, but PS3 could not, then they would consider discontinuing development support for it.
Sounds like you'd drop it tomorrow and probably screw over users of lower end PCs and laptops who absolutely benefit from the game being able to scale to low end hardware. So, yeah...not really.
The game engine was completely rewritten for ARR. As someone pointed out even minor scenery in 1.0 had a polygon count similar to a player character's face. The object models, textures and effects put so much stress on the system that only top systems could run it acceptably, which is one of the reasons the game never made it to PS3 in version 1.x.
My wife cleared up through T13 on a ps3, as a healer and a tank, including all of the EX primals up to Shiva, as well as over half the HW content (She got a ps4 well after HW came out) I forget if we did Ravana EX with her ps3 or not though, I wanna say we did, though, I won't put that in the list though due to my uncertainty. She never once had a problem dodging aoe's what-so-ever. Is she more responsive now that she's upgraded? Sure, but it was never an issue before hand, either. PS3 is really not as limiting and horrible as people make it out to be, the only part that she ever complained about was the load times going into zones, and how long it took for NPC's to load.
Ultimately, it's the black sheep fallacy. Right now, it's "PS3 is holding us back, omg" once that's cut out, it'll be "PS4 is holding us back, omg!" once that's cut, it'll be "Low-mid tier PC systems are holding us back, omg!" The cycle will never end
I know you're obviously trolling at this point, but in the slim chance you're not, here's a news flash for you. You're playing a Japanese product (Final Fantasy XIV) made by Japanese developers (Square Enix) that's running on two systems made by Japanese console manufacturers. (Sony/PlayStation)
Mind blowing, isn't it?
The only thing holding the game back are the Developers themselves, period.
http://www.play-asia.com/games/plays...games/14/711ab
Vitas problem is not the absence of games, but the absence of exclusive games. The Vita share most of the games with the PS3 or PS4.
Hopefully they drop PS3 support ASAP, but I doubt we'll see that happen until 4.0. All indications are that plans are rolling right along for 3.0, and dropping the support of a client would require significant advance notice.
I used to play on PS3. It wasn't terrible. But it definitely wasn't a good experience, either.
I put a ssd in my ps3. Awesome difference for sucha low cost.
I played PS3 at launch and then upgraded to PS4 several months later. The PS3 may not look nearly as good (obviously), but aside from cutscenes loading slowly, there were no large issues that completely broke gameplay. It's worth noting that players can now also turn off cutscenes they have previously viewed, which fixes some issues. I can't speak for Diadem or any HW map issues, but 2.0 offered a solid PS3 experience. I don't think there's any reason to cut off PS3 players at this point.
And, speaking to the Vita conversation going along here and there, I would like to interject. I bought a Vita near launch with the primary purpose of playing Persona 4 Golden, a purpose for which it performed marvelously. I would have been satisfied with my purchase then and there, but there have been tons of other great games to be released on the system. I do, however, think that Sony has completely dropped the ball with marketing the console, and the high prices for memory cards definitely do not help the situation. I am also extremely disappointed that the Final Fantasy Adventure/Sword of Mana remake won't be on Vita in America even though it's getting translated... for phones. Now the only Vita title I'm looking forward to is VA11-Hall-A, which is being developed primarily with PC in mind. I love my Vita, but I do think that it was overall disappointing for American audiences. Outside of indie developers, many companies treat it as an afterthought and don't actually release original content for it outside of Japan. Many Japanese titles won't even find their way to our shores due to translation problems. Things could have been handled much better.
OP just wants to start complaining about how low-end PCs/ PCs that are not cutting edge are holding the game back ASAP because this game doesn't have the realistic uber graphics of the most recent Call of Dog Shit game.
Ps3 is fine guys it sometimes add the extra challenge like turning monsters invisible!!!
https://www.youtube.com/watch?v=X9jmzOi20ik
What's with this myth that dropping PS3 support somehow magically makes the game better for everyone? People assume way too much. You assume there's anything being 'held back' by the console, you assume the game would be different if PS3 support wasn't available, and you assume that everyone already has a PS4 so there's no reason to keep it.
When you make an assumption, you make an ass out of 'u' and mption, weddo!
again i say the whole game engine willl not be changed with dropping ps3 support....
The fact remains that you are making assumptions based on nothing more than a musing. Even if the PS3 had never been considered for this game its design would still have been the same.
It has always been said by the development that they will drop the PS3 when it makes something they want to do impossible without severe differences in experience. It's apparent that not being able to see as many models or have a smaller view distance (or whatever other mostly graphical issues there are that are really different between the PS3 and PS4/PC) is not a strong enough argument, just yet, to warrant cancelling the support for the game.
It's also apparent that the development will do what they can to try to put in features across all platforms. Look at the TP bars that were added - the PC and PS4 could have handled this with numbers and still have the party bonus bar on screen but we all have the same result because the PS3's memory is not high enough to support it all. Not having numbers and not seeing that bonuses bar is not a big enough problem (it's not at all, personally speaking) to simply say that the PS3 has held anything back here, despite it being the PS3s fault that this is the solution.
tl;dr The PS3 will be dropped when it becomes impossible, without reasonable compromise, to add in a feature or system to the game that the development wants to put in. Either that, or the player base playing exclusively on the PS3 becomes so small that it is no longer worth the cost of supporting. We'd probably see the former reason first, though.
For the love of the Twelve, someone please lock this topic.
why lock this topic do tell?
Don't lock this thread. Everyone has the rights to state their opinions. I have a dream, a dream that FFXIV will be freed from the PS3 version.
will the devs change the game engine the whole base of ffxiv if they drop ps3 surport?
There are hardware limitations. Why else do you think the UI team had so much problems with implementing a TP bar and had to cut s/o else in order to meet memory requirements?
That being said: even if the DEVs get more freedoms by not having to worry about PS3 any longer, I doubt they will ever fix the sluggish UI or the annoying "everything has to be verified server side" and make FF-XIV as responsive as WoW.
Indeed, but these:
are not opinions. These are lies.
Special case for the retainers...do you realize that, if you buy extra retainers, you can acces them on PS3 ? So, tell me again how "PS3 is preventing us for more retainers..."
I'm gonna say something. I, unfortunately, still play on my PS3 and I have no issues what so ever. Sure the load times are longer and highly populated FATES and hunts are invisible for a bit, but that's minor. The graphics are good, I have ZERO lag issues in 24 man and dungeons. So people trying to say it's broken and buggy don't know what they're talking about. Plus, as far as I've heard, 4.0 won't be on PS3. So everyone complaining that PS3 is holding everyone back you can just wait. Also, before you even ask, yes I want a PS4 but priorities and life have put a hold on that.
Play on a low/mid range PC from a few years ago and see what happens. It's a myth that PC players don't suffer issues as described. It depends on the power of your hardware.
PS3 has 256MB of System RAM, and 256 MB of Graphics memory, total is 512MB. Some of the 256MB system memory is used by the memory resident portion of the OS reducing the 256 a bit. Also, everything you just said was said about PS3 prior to HW, and yet we got the bigger zones and flight. So...whatever.