As much as I love FFXIV's graphics detail, there is an issue with it.
Everything is clean, everything is perfect. Hopefully the new system will introduce some DIRT.
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bump for initial reaction thread lol
I just had to send an email to all my friends who've ever showed any interest in this game jut to show them all the epic changes!
The changes have been good so far, but the stuff in those PDFs is simply epic!
It's a little tough to find the most appropriate place to put this comment from Yoshida, so I'll take the easy way out and put it here. :) Yoshida made this post fairly soon after the announcement first hit and I want to make sure everyone sees it here, too.
Another thing I wanted to remind everyone, we created a sticky thread to gather all of your questions regarding the announcement, that we will use in the next Letter from the Producer LIVE! So if you want to make sure your question is seen (amongst the sea of new threads being created...) make sure you ask it there! :)
Thank you Bayohne. As one of the very few who are super excited about the changes coming up, but also super worried at what will be lost (character looks, possible fishing changes, etc.) this puts my heart at ease. You have no idea how much I needed that.
Bayohne for PM (of Canada) :D.
Sorry Bayohne.. thanks for the official version, but could you please clarify this part?
Being segregated away with people speaking only my native language feels.. uncomfortable. Is that really how it will be?
Or does that in fact mean that servers will be opened both for those who want only to play with people who speak their own language, and there will be servers for those of us would much rather be exposed to people who from all over the world, as it is now?
Thank you for all this information
So my question if i read this correctly is that the new job system will be introduced in the next patch 1.20? or was part of this referring to 1.21 and 1.22?
I think we'll have both. In any case i don't like the language-specific servers idea.. :/Quote:
Or does that in fact mean that servers will be opened both for those who want only to play with people who speak their own language, and there will be servers for those of us would much rather be exposed to people who from all over the world, as it is now?
Is it just me or does this suggest that the following:-
Won't be added to the game til after 2.0, if thats the case what are we supposed to play in the next year ?Quote:
So without changing our plans we will continue to forge ahead and implement the Primal battles, instanced raids, job systems, Imperial battle content and other large scale content from version 2.0 onward.
Bayohne can I make a suggestion that you make a sticky thread at the top of the general discussion to put translated post from Yoshi-p in specifically, that way it would be easy to view them all in one place.
Has the Job System been moved up to v1.20 ?Quote:
Furthermore, we’ll be implementing the following in patch 1.20:
Improving markets
⇒Purchase directly from the item search feature
⇒Transaction history of the 20 most recent items (to gauge the current market rate)
⇒Custom searches for specific item details
Implementation of a Player Search function
⇒Search for class, job, level, language, PT request, etc.
We have many other tasks planned but please remember that everything here, every feature will become part of making version 2.0 what it is.
- Overhaul of class actions
- Primal Dark Moogle battle
- Implementation of achievement system
- Implementation of job system ***
- Addition of various instanced raids
- Primal Garuda battle
- Empire battle content
- Continuing to tweak the UI
- Crafting and gathering system adjustments
- New recipes and materials
Or is that a list of upcoming features that will be implemented by v2.0 (1.21, 1.22, etc.)?
Answered this in the other thread for you, but just in case you missed it:
The original Japanese text reads as "これからパッチ1.20以降で行う", which I would translate as "Patches 1.20 and beyond", so I think that's an outline of plans for things they will implement in both 1.20 AND patches beyond that.
So no, I don't think the Job System has been moved up to patch 1.20. It is stated in the interview Yoshi-P gave in this thread (click for link), which, translated, says:
Also, to answer this question here:Quote:
Originally Posted by Yoshi-P
Reading over Bayohne's official translation and comparing it with Yoshi-P's original post, I believe that's a typo. I think he meant to say "from version (patch) 1.20 onward". Misplaced a period and forgot to type a 1. =P
PLEASE DO NOT MAKE SEGREGATED SERVERS. I didn't need it for ffxi, i don't nee it here. Being able to play with people all over the world is an awsome feature, that really makes for a cool 24/7 in-game economy.
why have auto-transate function? I know the segregated server is an option, but ff is better with a multi-cultural experience.
Except.. you know, being there.
The beauty of this genre is the fact that everyone, everyone is a part of your experience.. even if the only role they play in your experience is to make your backdrop all the more alive. Given the majority will, likely, choose not to be on the global servers, I think that benefit will be impacted - unless, perhaps, there are proportionally less global ones I suppose.
Sure, having the choice to only play with people can understand you might outweigh that benefit.. but all the same, I think I'd notice they were missing, for my part and were I to go to a segregated server, especially if I opted to play during off-peak hours.
... Now, if they were to link day-night cycles to the server's language's native region's, that might result in the world getting quieter during its night. Which.. might actually be kind of cool. Of course as much as I favour a 23 hour day/night cycle (so the time in game is always different but the sun doesn't rocket through the sky like it does now), that's probably really, really unlikely.
They said there would be all types of servers. Global, regional, and language-specific. Most likely you would choose which language/region you prefer and you would go along with that. That said you would still have the option of joining the global server.
It's dramatically harder for some groups of players to get together, because there is such a small number of them and they are spread out between all the servers. Why is it so bad to allow the option for players to group up in this manner?
My main concern is Economy. If all of japan goes to japanese server, who will make all my endgame items? :P Will the game cater to people who work 3rd shift? Majorly the population differences during certain times of the day/night when i need someone to repair my gear? Finding parties at off hours? I play with a Portuguese ls and an English ls. I don't speak Portuguese one bit, but we could still manage to do darkhold together. Having a world where people from all over log on enhances the chance of finding people to do content with, whenever you log on. I also have a feeling if they offer segregated worlds, the global worlds will become empty. and some of the races that do play don't have a strong enough following for their own world to be sustainable successfully (i.e i don't see alot of french or german players.) You are going to spread your player base thin, and will become even harder to find people to do content with. Hence will i be forced to go to a regional server even though i don't want to, just to find a player base?
can please have an age based server? i don't want to play with immature teens or kids. 25+ verified only?
... Yes?
Ideally speaking, they should. Sharding isn't a feature; it's a consequence of the limitations of modern server technology. Being able to dedicate blade servers to individual star systems and subsequently have everyone on the same 'world' is one of the things makes EVE Online so special (and something CCP tout regularly and enthusiastically, and consider one of the game's a big selling points).
I'd consider a working, single-shard fantasy MMO on Final Fantasy XIV's intended scale an amazing, wonderful feat in and of itself and a draw in its own right - although for everyone's sanity it would require realistically sized cities and spaces between them, probably. Then again by the time server tech's on a level could make a standard-form fantasy MMORPG work with a shard-less setup, that probably won't be terribly difficult.
Exactly, thank you.
Personally a bit sad about allowing people to segregate themselves to specific servers. Japanese population on Global servers will be sparse at best I bet.
I was being sarcastic about world segregation option Alerith. Sorry.
Quote:
Personally a bit sad about allowing people to segregate themselves to specific servers. Japanese population on Global servers will be sparse at best I bet.
Please no language specific servers.
I also don't understand what he's trying to say in the quote above. Not treating the language servers as new worlds? I'm confused. They shouldn't exist in the first place, but what exactly does this mean?
also how about xbox? no support for that?
Xbox support was never planned and hopefully never will be. One console is problematic enough.
Actually, it was.
Microsoft wouldn't play cross-platform ball, as ever. XBox live has very restrictive policies with regard to patching and subscriptions, especially cross platform, largely with regard to the XBox version's patches having to go through Microsoft QA, their getting a cut of the subs as well as their Live subscription fees, and insistence the other versions get nothing the XBL version doesn't. Square-Enix simply couldn't persuade them to allow them to cross-platform, and weren't willing to maintain separate servers for an XBL version.
Exactly the same story as with CCP's Dust 514, and the same reasons as why the 360 version of Phantasy Star Universe didn't share servers with the PC/PS2 version. Microsoft generally only ever make exceptions to that policy when they want a developer in their pocket, or want to break another company's monopoly on a profitable franchise - IE: Squaresoft at the time of Final Fantasy XI.
Technically, Square-Enix' stance has never changed from the 'Development of the XBox 360 version of Final Fantasy XIV is paused, as we are having difficulty securing an agreement with Microsoft with which we feel comfortable' comment they gave shortly after the game was announced.
Here, old news piece:
http://www.eurogamer.net/articles/cl...-blocked-ffxiv
I dislike the official translation even more.
All it says to me is "We've decided to throw out 90% of what is to be an FF game and instead opted to copy WoW. Oh, and by the way you're paying for all of these things before they're implemented. What? The flop that was FFXIV a year ago? Don't worry about it! You can trust us. This will be awesome!!"
....
lamesauce SE...
did you know is a direct scam of EQ? or most MMO players forgot about that?
.. Please clarify again? ^^;
What does this mean? They're going to make the current servers the language specific ones and players will be forced to either play on servers different from their own language or move to one of the others? Surely that's a bit..
I'm really having a hard time understanding what Naoki Yoshida is saying there. I there really no way to make it any clearer?