I'd also add that the Monetarists got off their butts and paid an investment in giving the Brass Blades/Crystal Braves that betrayed us actually decent equipment hidden with glamours
But maybe I'm overthinking this.
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Special annoncement after the break:
I saved my last few Culinarian quests to do after this patch's storyline. I think this deserves a place here:
http://i.imgur.com/l4rLm9O.png
Meet Zombie Nanamo. The first of many possible plot holes, now that the "bubble" has been burst. Her undeath has opened a whole new afterworld of possibilities. This could get interesting.
To all the people saying that warrior of light is powerful and stuff that is true, but if you look your weapons didnt come with you into the cs with sultana
They didn't get them all.. Bummer..
For all the people who get upset their MC can't just fight their way out of these scenarios, consider that even in i130 if you go to an instanced level 50 dungeon/scenario and pull 4-5 mobs by yourself you'll absolutely get smeared without party assistance. We may be tough, but teamwork is really what allows us to accomplish what we have. An NPC that plots to catch you alone when you're at your weakest is actually pretty realistic considering in-game mechanics.
Oh good lord.
It's the Red Wedding all over again. A seemingly happy celebration served with pools of blood as dessert. Granted, that was what I felt would be the conclusion when I received the invitation. I start to think that parties in the fictional realm cannot be held without steel as it's main attraction. Note to self, decline every party invitation I get from now on.
Now I must wait three months for Heavensward to solve this matter. But as they say, it's best served cold.
Can I just ask...
Did anyone else cheer at Raubahn? Like I was so certain for a moment someone was going to step in and stop him and instead he actually went through with it.
I was really glad to see that at least some of the Monetarists got comeuppance as a result of this.
meh
Some goods things, floating on a sea of mediocrity, like usual with this game since 1.0
Well, the goods things were better than ever. Now they must work to reduce the quantity of mediocre stuff.
With the move he did, I expected Teledji to be literally sliced in half, but guess not. Then he Raubahn looses his left arm in the middle of the next cutscene and I'm like "The fuck? And why not a mutilated Teledji if you go as far as to cut that badass motherfucker's arm?" I so wanted to stab Teledji constantly the second he went all mighty cockycock, but Raubahn got him first.
That said, to me either Lolorito was using Teledji, or these Monetarists are actually at each other's throats. Here's hoping that the Mighty Godbert Manderville steps in, undresses himself, and smack all of their skulls with his mighty dong.
/10characters
If Y'shtola is not back in 3.0, I'm going to cry :(
Haven't felt this bad since the end of FFX....
http://s18.postimg.org/9b1qxkqqx/hnng1.jpg
Ok what to say, I enjoyed the ending, and George R R Martin has nothing on Yoshi-P now....
Also for people saying "Why didn't we just fight our way out, why don't you go to a level 50 dungeon (unsynced) and see how far you can get through with no help. You didn't defeat Bahamut a party of 8 using teamwork did, You didn't beat any primals, parties did. Also without the blessing of Hydelyn storywise we should be vulnerable to tempering now (notice we haven't fought any primals since?)
Another thing is if you had been wrongfully arrested of Regicide you would want to clear your name, so knowing of your innocence would you really murder people to escape? That would not only show your guilt but add to your charged that would definitly end in your execution. If you would just give in though you could plead your innocence. We only fought to escape after Raubahn told us to. So taking all this into account the events are believable.
NPCs in Ul'dah are also all saying how things are being covered up, so that's how you can go in, maybe even the Brass Blades are helping cover it up, after all all the Syndicate needs are the common people revolting they know they would not survive that.
Sweet mercy, so many cutscenes.
I wanted to scream, but couldn't because I watched the cutscenes on my lunch break at work. :x
It's my head canon that my character is really loyal to Nanamo, so recent events are pretty much the worst thing that could happen. Nicely done, SE. So worth almost being late back in from lunch.
/wow10charsyoshipls
Pretty sure Teledji was sliced in half. The way he got cut and how his body moved, as well as his lower half being obstructed from view afterwards as a form of censor, all point at him being awesomely cleaved in two by our glorious hero Rabby
....very disappointed overall. /sigh
Hiding for reasons and 10char
So basically, the whole sordid affair is being kept under wraps. Well, I suppose that makes sense. The Monetarists are all about money. If it got out, there'd be civil war for sure. Hard to make a profit if the city's tearing itself apart. If the Crimson Flames found out what happened to Raubahn...hooo.
Since they are covering it up, it stands to reason that the common populace not to know what's going on. If I go to Ul'dah and the Brass Blades tried to arrest me in public, that blow the lid on the whole thing, and, well, see above. There's still too many folks that still see us as the the Warrior of Light that slays Primals and pushes back the Empire. If the Crystal Braves try to pull anything, the same would happen. Also, the GC leaders probably think the charges are trumped up, too, and have the power to give the CB's the boot from their city if they try anything against the WoL. The people of Rev's Toll would even less likely to put up with them. Hell, the Domans there would probably be more then happy to find a shallow ditch to bury any CB's that tried anything against us.
So it's a bit of a stretch, but being able to still walk around freely works, story-wise, though the 3 City-states have become a much less friendly places to be.
That being said, it'd cool if they had something where you (rarely, maybe once per day) get ambushed by Brass Blades/Crystal Braves while out and about.
You know what I'm pissed off about? Merlwyb taking off and not saying a damn thing in my defense, or exercsing political clout to at least bail me out of the situation, despite being signed up under the Maelstrom. She left me to rot. Limsa first, indeed. Hell, I called Raubahn Rhubarb all the time, and he still freed me while having his arm freshly cut off.
EDIT: Oh, and I still hate Midgy.
In all honesty, at every single CS after the trial leading up to the ending I was literally screaming at the screen, 'How can you NOT see what's coming!? Are you all BLIND??' The whole plot was beyond blatantly obvious... and the whole time I just wanted one of the leaders who was told to do something to just turn around and say 'No.' It all reads like a bad movie. Too many cliches, too many red flags, and every single character is just totally oblivious...
Great. You guys broke me. Nice work.
To be fair, if we only saw what our character could see, without all those convenient "Meanwhile, elsewhere..." parts of the cutscenes, it'd be much less obvious. The players knew what was coming, but only because we got to see more behind-the-scenes stuff than our characters could have.
Granted, yes there's that... but I was suspicious about the whole thing from the end of the scholar escort quest with just the things I saw with my own character. When I found out about the event afterwards, which we only get the POV of our character, then at the end of the quest line just before the private invite... I knew at the last bit of text in the quest that something major was up. All of that was only character POV and knowing we were being urged back and getting the private invite told me exactly what was going on.
Well, personally I disagree for my own self. Like I said, that bit happens after he urges us back to Ul'dah. I didn't need to see that scene to know what was happening... maybe I'm a bit more cynical about stuff like that, but I picked up on it in the way his last statement was worded alone. I guess it's just a difference in what some people pick up on versus others.
A few thoughts after having seen the final cutscenes. Things that have yet to be shown:
1. Riol's current whereabouts. We can assume that Alianne was unfortunately assassinated prior to the coup. Laurentius and Yuyuhase are still ranking members of Crystal Braves as well and we will have to contend with them eventually.
2. Ascians have their hands in both bowls when it comes to Ishgard. They've been seen behind the Holy Seer, and they also gifted Ysayle with the information of how to summon the more powerful Shiva EX. They're pretty omniscient at this point.
3. Pretty sure Minfilia is safe, despite severing from us at the end of the secret tunnel. Definitely curious as to her reasoning for splintering.
4. I find it hard to believe that the other scions bit the dust too, especially considering the popularity of Y'shtola. We'll need more information to go on before we can write them off.
5. I want to say that Ilberd is probably deadif Raubahn is still alive but in custody. There's no way I can imagine both of them living after that encounter.
6. I want my Nanamo back. :(
Looking at it from the character's PoV it was our allies, there was that scene in the Rising Stones, implicating the monetarists which I do think for appearances sake they could (and should) have removed, and up to the final events left the identity of the dead Brave's killers a mystery and it would have looked better from the character's PoV. That would be my main concern.
I mean before Nanamo plunged Ul'dah into chaos we would have wanted one of her most trusted defenders to help, and been certain that they would do anything to help, so the private audience isn't too suspicious.
#GiveAlphinaudAHug2015
My poor baby D':
Really, already?
http://reactiongifs.com/?p=2995
Yes, true enough, though if you break it down to just 3 of the direct events involving your character: being called away before an event to meet someone, not meeting them and finding something odd instead then meeting someone you didn't expect who urges you to hurry back, because "they're all waiting for you" when the person was supposedly "on patrol" (so how would they know about the meeting?) is the biggest cliche for a setup.
Like I said, it's my take on it and I may see things differently than most, but there were enough clues that your character should have known something was very much amiss.
Thoughts on this
I kind of figured almost the whole main cast was going to die. Most likly to make room for new characters. But come on Y'shtola getting replaced with Yugiri no thanks.
So....
->
P.S.:
Urianger is my favourite Scion since 1.x
I really hated
that I wasn't even given the chance to try and resist arrest after the poisoning. I could've taken those shits. I was giving Teledji the most frustrated look until Raubahn finally sliced him. And then I wanted to stay and help Raubahn but noooo gotta escape. Then was forced to continually leave people behind. So frustrated!
e: also, since this update, Raubahn is pretty much Basch fon Ronsenberg in terms of story.
I forgot:
Meeting that guy (forgot name already...) from the opening CS again was kind of awesome. And he even had a voice!
Also, Pipin's Japanese voice is/was really, really nice :0
And to me, the 3.0 trailer makes more sense now.
/roflcopter10char
I doubt it. They wouldn't make a character SO damn loathed and then have him killed off-screen. For Ilberd, I want an execution at least as spectacular as Teledji's - and I'd preferrably have it happening at our characters' hands. They'll probably use the "guards arrived and restrained Raubahn" approach. No way does that guy just die off-screen now.
+tenchar for some reason.
Well. I already had suspicions here and there as a player, but not only did I expect things to go that far, but I basically dropped my jaw when Raubahn lost it and went berserk. Finally, someone started taking bloody action on those greedy jerks. Still though, this is just another reason why I hate politics so much.
For those screaming "Who didn't see that coming!? Are you all blind!?", you MUST take into account that we, the player, are being allowed to see things that the characters themselves are not. This even goes for our own character. It would be silly and stupid for all the characters in the game itself to somehow automatically suspect all the things we suspect. Thou must learn the meaning of the art of story telling and how each character sees things individually from us viewers if thou insists on thinking it was so easy of a trap to spot.
That said, I'm going to go ahead and put up a guide for that new Trial battle too in the spoilers below if people are still having trouble with it:
(But before that, let me express my annoyance with the players in the random Duty Roulette finder who rage quit on first or second wipe on a new trial battle that ONLY JUST CAME OUT TODAY. And yet they act as though everything should go flawlessly on the first attempt... on a battle that only been out for maybe... 4 hours or so. Or else... RAGE QUIT! Seriously, to those people, grow some balls yo. Wipes happen, especially on new content that everyone is still learning on the first day.)
Tank Duties: Both tanks run around drawing the attention of the adds and getting them under the main boss, so that the people operating the cannons can shoot both the main boss and the adds. It's not absolutely required, but it does make things easier. Among the adds that spawn, both the later 2 bosses from Stone Vigil HM will spawn as well. Take a wild guess which of them needs to be stunned when they decide to unleash their AoE attack?
Healer Duties: Stay with the freaking Tanks and keep them alive. Heal DPS as needed too, but mainly heal the Tanks. There's a lot of adds in this fight, and it's prudent that the Tanks live of course. Otherwise, them adds will be running everywhere.
DPS Duties: This is a trial battle that'll separate the "Herp! Derp!" DPS players from the competent ones. It is imperative that at LEAST 3 of the DPS need to know how to handle cannons, the snares, and the Dragonslayer towers properly. Any error in timing on the firing of the Dragonslayer will result on you missing out about instantly causing 20% damage/health loss to the main boss.
To break it down for the DPS...
2 DPS need to man the regular cannons at all times. Use them to quickly wipe the adds the Tanks round up and pour into the main boss as well. These cannons now come equipped with a third ability that slows any enemy that steps in the puddle it shoots. In this case, these same said 2 DPS are responsible for handling the snares too, which will be needed during the second and third Dragonslayer towers. Upon the main boss about to unleash its breath attack (huge rectangle AoE blast), it's in range of the snares. Get off the cannons and activate the snares. During part 3, the last stretch, you'll also be presented with... explosives... I'm sure you can figure out what to do with those...
1 DPS needs to man the Dragonslayer towers. You'll see an AoE circle appear on the ground as you get near the weapon trigger. You want the boss to be standing in that circle before firing. The first shot is pretty much free. Just fire when the boss steps into the spot. However, during towers 2 and 3, you'll need to wait until the snares have been thrown onto the main boss. Otherwise... the dragon will literally just jump out of the way of the missile. I know right? It's smart! o.o *Ahem!* Again, wait for the cannon operators to ensnare the main boss before firing the Dragonslayer from towers 2 and 3.
1 DPS... is backup. Unless something happens to any of the other 3 DPS though, the last DPS focuses on... doing regular rotations as a DPS on the main boss. BLM's are preferred in this role due to having access to Flare, allowing the BLM to easily add to the destruction of the adds. BRD's are generally good about this too.
Finally, when the cannons are already destroyed (Do get off them before the main boss destroys them and keep distance from the cannons) and there's nothing else to deal damage to the main boss, everyone just start wailing on the boss until the next set of cannons and tower is available. Or the adds, if any are still standing. Don't be shy about spamming the physical LB3 on the boss too, as this battle is a timed battle for the most part.
If all goes according to plan, you'll have it dead upon reaching phase 3.