This.
They really are just different skins for dps. They decided the elemental stuff doesn't matter in this game and that's a shame. Especially for blms.
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I'd be all for this more than anyone else. Arcanist and the ability to be one was one of the singular reasons I had to play XIV, back in August 2013 when details for all the classes were out, I instantly took a liking to the new and improved Carbuncle since SMN was my favorite class in XI. Once I hit 30 and unlocked Summoner, I wasn't too overjoyed to see the Egis. I was too fresh to the game to really mind them, but I also liked Carbuncle more. So once I hit 45 and Garuda replaced Carby, it sucked a little. Most things in XIV look decently nice on the PS3 even when it's a little outdated, but the Egis just didn't feel like true efforts to make us an actual Summoner. I'd call the class a Coalescer more than a Summoner honestly. Mainly for the reason that as you find out in the Arcanist quest line, they take mathematical formulas and use them to shape their strategies and plans, then they can summon Carbuncle to help with this.
You're only able to summon partial Primals because you have their "essence" after fighting the full ones, then you fought the concentrated versions and bound them to your will. This seems more like something a Druid would do compared to a Summoner. Yes the summon animation resembles you signing a document to call forth the beings to do what you want after agreeing to a contract, but the Primals don't seem right dwarfed down to such a size, Carbuncle was always a cute fluffy rodent and it would be blasphemous to see him be gigantic, but then the Egis just didn't feel right in anyway when you played with them for awhile.
Just my opinion anyways.
Just from a visual standpoint carby is the only one that looks like a complete fully funtioning being while the rest are just rocks.
I don't mind the size but I feel the other summons are not made with the same level of detail and animations as carbuncle is.
Probably because it's a ported model from XI. Sure it's been touched up a bit.
If they ported the other summons from XI, they would probably be too imposing for the small scale abilities they would have. So to fit the new summons with the scale of what SMN is in XIV as opposed to XI, they are rocks and fire/wind sprites.
Pure speculation by the way.
Confirmation is not what we want, we want to know why. For a LOT of Summoners coming from FFXI we had our carbuncle as our best friend and companion. We want to be able to summon him and have him be usable. We do not necessarily need Topaz, we don't even need Emerald, how about we get a version of Carbuncle that is just Carbuncle that uses Poison Nails and Meteorite?
Better yet, it would be a HUGE step forward if we saw a "pass" on summoner pets to make them ALL useful. Give us a Titan that is not just a tank but usable as a Melee DPS pet. Give us Carbuncle as a DPS pet. Give Contagion as a level 40 Arcanist skill instead of tying it to a pet so we don't all just run around with Garuda because Contagion far overpowers any other reason to use a single pet.
Well, you CAN summon him as an Arcanist. It is more of a question of why we can't unequip our job crystals and still be something that matters. They really need to buff the classes so you can play without job crystals as well.
I didn't even do the Summoner job quests because I didn't want the Carbuncles to be replaced with those weird egis. Well, no dungeons for me as Summoner, but whatever. xD
Why did they make them REPLACE the Carbuncles anyway? They could have made Summon IV and V instead. You don't have to use the Carbuncles if they're too weak. But it would be nice if you were able to without having to unequip the crystal.
Especially Titan and Ifrit are really ugly. Not that Garuda's any nicer, well ...
But I didn't know that others think like that as well. Somehow I always thought I was the only one that likes the Carbuncles more. ^^
The Carbuncles helped me so many times, don't wanna replace them. ._.
Sorry you misunderstood what I was trying to say. I understand how the amoury system works. What I was trying to say was it should of just unlocked a new job not just give extra skills. All the class system is wasted and the option to switch between them after 30 is pointless.
I'm not sure how this game deals with character models but couldn't you just swap out dats to load up a carbuncle model instead of the current one, why can't the devs do this and add a pet customisation option somewhere.
SE please reconsider that.....
pleaseeeeeeeeeeeeeeeeeeeeeee
http://zantetsuken.net/wp-content/up...le-emerald.jpg
If they reconsidered that, then Summoner might have more of an upper hand to Scholar no? They'd have to allow Scholar to summon Carby...maybe the Emerald Carby for Summoner and Topaz Carby for Scholar?
Agreed I like the arcanist summon because they are smaller versions of them selves. Why couldn't Ifrit, Titan and Garuda use their in game models? If it was because they are to big just scale it dowb.
If you zoom in on the fairies they are really detailed, I see no reason why they couldn't have just scaled down the primals, that being said titan would run round in high speed if you shrunk him down which would look weird.
It's kind of a shame they didn't put more detail in the egis, maybe they will put more work into the next 2.
I don't think we should let this one down.
It's so sad to see carbuncle completely absent from end game.
Arcanists need to rally! Summon your carbuncles at the Limsa Aetheryte. If the Moggles can summon their king, Summoners should be able to manifest our favorite pet.
<Found it> Summoner with Carbuncle!
https://www.youtube.com/watch?v=Lvi-T-mCQz8
Now I want a Carbuncle primal :(
Maybe this is the key ...
A confused red primal carbuncle when defeated we get to summon him just like they plan with Rumuh and Levi. (and Shiva)
P.s. I would like a moogle summon also >.>
It really goes to show how limiting the summoner is in this game :(
Thank you for pointing out that the summoner in this game has nothing to do with the actual Final Fantasy series at all and making this game more of a theme park run of the mill off of World of Warcraft. At least classes in that game actually relate to the series that it came from originally.
Carbuncle Prime sounds scary. He's made out of math so the raid would probably include long division.
Wait........there are summoners in this game? You mean those ppl walking around with those little red, green, and yellow thingys are smns............?
Enter the Arithmetician class.http://img2.wikia.nocookie.net/__cb2...alculatorM.gif
even though devs don't want us to have him, bump for carbuncle for smn
I made a thread about this a few weeks ago http://forum.square-enix.com/ffxiv/t...4-Egi-Glamours
I've said it before and I will say it again:
I really don't mind the "Egi" designs as much as other people do. What really bothers me is that the job isn't even a Summoner. The pets are just a little helper that does some additional damage or tanks when solo, while the main job is keeping up and manipulating DoT spells. We're Warlocks from WoW.
its coming!!!!
http://wiki.bluegartr.com/images/6/6...ncle_Prime.jpg
one of the most fun battles ,because involded all the primals :3
It would be better if Summoner would be more like in the classic games.
The summoner start his summon, with a very long cast time. During the cast time an animation start where the summoned egi start his appearance stunt over the summoner. Then after the cast time, the egi dive down to the target, do his attack and vanish again.
SE should just call us warlocks cause that's what we are.
Doesn't work. I did that in FFXI for spirits. Took 5 years for them to act, and when they did they completely ignored the problem and solutions presented and just changed it randomly to see if it helped, which it didn't.
Sometimes I wonder if any English feedback actually reaches them without being garbled to something else in the translation process.
I don't think its because they won't let you summon Carbuncle but more they can't as the flaw with having 2 jobs stem from one class as both summoner and scholars end up replacing summon 1 and 2 with different pets but totally agrees summoner is just lazy programming and needs reworking to fit in with other ff games
As long as its not like FF11's summoner I would be ok with it, kind of like the summoner having access to the primals spells and them appearing briefly when the spell is cast.
You couldn't give Summoner too long of a cast time or they would be useless on fights like Titan where you are constantly on the move.