Originally Posted by
Betelgeuzah
Before Rift came out, we didn't hear too much about it for years. Why is this?
Because Rift developers were designing and developing the basic gameplay systems and architechture. Once that was done, surprise surprise- they started to be a lot more open about the game, and could implement new content and fixes on top of the foundation in place more quickly and efficiently.
Guess what SE is doing as we speak? Something that every other developer does when the game is tightly under wraps. The service is live, the game was already released, but that doesn't matter. It's not the reason why developers are so tight-lipped. It's because the game they are working on is not in a state it can be revealed in.
Everyone here is confused simply because yes, the service is up and running. No one has ever done it this way, because nobody has had the money nor a game they feel needs to be saved at all costs. SE is different, and FF is different.
It's no more complex than that.