Originally Posted by
MalcolmReynolds
How would it break the game? It's still at the least a 40 second cooldown for a second or two of invincibility. It's a marginal buff and something that should already exist as a trait of the skill. Even in PvP, in which skills and abilities won't necessarily function the same according to Yoshi, you would have to have phenomenal timing to dodge a hard hitting ability, and with the server/input lag experienced in this game, it would be even harder to accomplish.