No. Especially since your like me in choosing to hand-level multiple characters.
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They already cater to the minority of people. People that can't stand being challenged in casual content and are fine with the bare minimum.
Giving some people the option to ignore the story would make no impact. If they hammer the skip button and waste time running form A to B to C and back to A (cause thats what most of the MSQ is), or get one instant skip button.
Also this does not affect anyone else, you get those people in your dungeons... so what?
They do their job and its over and done. If anything I'd prefer those people in my party than hyper-casuals that do only MSQ and whine when they have to use their brain to do mechanics.
Best example being the 7.3 dungeon.
Preople that only want to do content miss out on the story and that's it. Meanwhile people that, even at lv.100, can't be bothered to know mechanics or their own job are catered to and impact other people.
I say give them the option to skip MSQ.
Ideally make MSQ content engaging and more challenging tho. If people get filtered by that at lv.100+ then... well, thats entirely on them.
In the case of a game that changes over time it might not be so easy to pin down what exactly is being paid for. There is also a difference between researching a game and playing it, even with thorough research.
Putting that aside, at the end of the day "story focused" and "many mandatory hours of unvoiced cutscenes" have nothing to do with each other. Making the MSQ required content does nothing to improve the story. If anything it I'd wager it makes it worse.
There has been no change from the story being required to unlock features from Day 1 of ARR, aside from them later selling a story skip for those who want it.
I have no skin in the game if SE wants to develop a patch-story skip they can sell to people who can't be bothered to skip through the story manually.
As far as "research vs. playing" there is a free trial that covers 2 expansions and the base game. If you don't understand that story unlocks dungeons/trials/raids after that much playtime, then I don't know what to tell such people.
True, forgot they plan to put the feature into the game all f2p+p2w games have... autopathing.
So then even more reason to give them an insta-skip.
However we all know why they would never do such a things.
Cause story skips exist in the Cahs shop and the possibility to get more sub money out of those people.
So let me get this straight, if this is so fast to skip, why not have a button to do it at once then if it changes nothing (provided it doesn't skip their leveling and progression)? Your post makes zero sense.
Like bruh, for real, if you think I'm a doomposter, you have yet to see the actual ones that lurk around and make doom posts every now and then. And not just titanmen alts either.