Well.. there's that but that's not what I had in mind. :)
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Make Dissipation into an Actual DPS/Healing tool you cowards!
With Seraphism added, Dissipation could easily become a 2minute Aetherflow empowering tool! Makes all Aetherflow actions stronger by 50% for 20s, gives you 20% healing magic potency, 3stacks of AF and dismisses the fairy.
Give it an upgrade at level 30 to energy bane and have it spread the dots around and do a little direct damage
Inb4 they remove Energy Drain for the 50th time.
The problem is they removed energy drain without adjusting the boss encounters and raid damage to account for such a change. IIRC it was reverted before savage came out anyways so the fights we were dumping soil and lustrate on was extreme titania. It would have been a good change if the damage output was such higher. Since using lustrate and soil is much more fun than using energy drain. Especially since the MP concerns were fixed regardless of ED, as ED no longer gives mp back anyways. Obviously some people want sch to stay the way it has been since stormblood forever, but I hope we can remove ED (or untie to aetherflow) and actually make aetherflow interesting instead.
If they're doing job identities, as promised, I would like SCH to be the healer with the most opportunity costs attached to its kit.
"GCD" doing a lot of heavy lifting there when you are in fact talking about an oGCD that is clearly, definitely not precisely mapped out except in a hypothetical ideal run.