DRK says "Hi".
I personally don't think DRK has top defense, but I also consider self-sustain a part of defense. WAR I feel has top defense due to all that ridiculous healing they have, and the lowest tank invuln with Holmgang. It's ridiculous.
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DRK says "Hi".
I personally don't think DRK has top defense, but I also consider self-sustain a part of defense. WAR I feel has top defense due to all that ridiculous healing they have, and the lowest tank invuln with Holmgang. It's ridiculous.
To dissect all of this a little bit.
- Holmgang could and probably should be moved to five minutes. With that being said, Living Dead is arguably better nowadays. You're only really relying on invulns in Savage where Warrior's self sustain can't so readily be dumped into its own invuln. Thus, Dark Knight healing itself is a bonus.
- Dark Knight is straight up better at mitigation. So much so, in fact, it completely offsets Warrior's incredible self sustain. The sheer power of being able to stack TBN, Dark Mind and Oblation for damn near every buster is very often overlooked
- RNG consistency is more a problem with the game itself and other jobs (not just tanks) should be brought up. Nobody likes whiffing on Double Down, Blasting Zone, Blade Combo or Shadowbringers.
- Melds are all but identical across all tanks. So... this isn't really a benefit to Warrior.
- Likewise, every tank is simple. People vastly overwrite the supposed complexity of Dark Knight. You have a mildly busy opener then 123 spam. Only at the very high end does Dark Knight need to think a little more with TBN optimization. Paladin is incredibly straightforward and Gunbreaker is probably the hardest tank to optimize out of the box.
With all that said, Warrior is a bit too high if this carries over into Savage. And it's their own fault for doing so many micro-buffs when Warrior was actually desperately needing help. Something to keep in mind is people aren't realizing optimizing Golbez. So we may see Dark Knight pull up to match Warrior, which is ideal. Paladin kind of got the short end of the stick here. They're putting far too much value on Clemency, Veil and Passage.
https://www.fflogs.com/zone/rankings...9&dpstype=pdps
The DRKs are already taking back the ranks anyways. Yesterday t30 was like all war and gnb.
Bit late but
https://i.imgur.com/7gKS3jU.png
https://i.ibb.co/HHMmJ70/kaiten.pnghttps://i.ibb.co/Q67vX04/X.gif https://i.ibb.co/HHMmJ70/kaiten.png
Because " Kaiten!! "....
That was actually totally irrelevant to the topic I just wanted to chime this in here. Also isn't every like parsing party like Double DRK or DRK+ GNB?
But then why did they only only buff damage potencies of these jobs without buffing other areas of other jobs to make up for it? Even if it's because they were the least played jobs in TOP, why didn't BRD get any buffs when it is like the second least played job? I just think that they pick and choose what to buff and which jobs to buff because they just don't care about some jobs.
Basing the balance on an EX trial isn't where it should be balanced, but honestly ~200 dps difference is like what 2.5% difference between top and bottom damage? That is a pretty solid place to be for balance.
We should wait for at least the savages to be out for a bit before making bold claims. Also DRKs and GNBs look to be dominating the Adps category at the top currently anyway?