Originally Posted by
Xylira
You're trying to defend this terrible design claiming that it can be stopped, I've never claimed that it can't be stopped, in fact I have stopped it before. The issue that I and many other players have with this 'tactic' is that it's far too easy to make an attempt to abuse guardian this way and have it pay off, compared to the amount of effort needed to counter it by opposing players. Yes, it's possible for a team to be hyper vigilant and keep watch for any paladins and immediately try to focus them down, or to break their guard with a limit break if you have the right class around with their limit break available. But that still doesn't mean that paladins don't still have an unreasonable advantage specifically in Onsal Hakkar with the way their abilities work.
Or let me put it another way... playing in Onsal Hakkar matches against one or more paladins trying to abuse guardian to cap nodes isn't fun. Rather than focusing on the overall match and flow of battle, I feel like I have to hang back as a warrior or monk with my LB and CC up, scanning around for said paladins trying to abuse guardian, so I can attempt to disrupt them from stealing a cap out from under my team. It's irritating and boring gameplay having to specifically focus on countering guardian node capping.