Originally Posted by
Shurrikhan
Again, you're making a false ultimatum here. Coordination across a 24-man raid does not necessarily have to be any more wide spread than across 8-man content, or even a 4-man. It all depends on the exact mechanics used. There are plenty of ways to retain personal responsibilities without making the content exponentially (or even linearly) more punishing with increased player count.
Would that always be for the best? No, probably not. But it's silly to think that mechanical engagement asked of players and how "punishing" content feels are one and the same. They're not. Difficulty isn't just a matter of finely sorted levels but also the particular design decisions contributing to it that will differ that difficulty across prior exposure, awareness, player count, etc., etc.