Originally Posted by
Nanaya
It's not a question of Paladin being broken or not, it's a question of maximizing effectiveness and party cohesion.
Can Paladin tank anything in this game competently? Absolutely, however, Warrior can accomplish that too, and often times in such a way that the enemy dies at an expedited rate, which is typically the best route with Square's new penchant for time restricted endgame content.
They had this same problem for years between Paladin and Ninja in XI. Paladin could keep hate on themselves for days, but it was a moot point when Ninja took little to no damage, and with certain other jobs assisting them, could maintain enmity perfectly fine.