...What? Are you really trying to equate a fantasy MMORPG to real life to form an argument? And secondly, doctors don't make or augment medicine, they prescribe it based on a diagnosis.
I'm not even arguing the name, more how the mechanics of the job don't really work with XIV's gameplay. Chemists fool around with stuff in your inventory to make either buffing or damaging effects. Works great in a turn based RPG where you can open up menus easily. Strip that away, and you're just going more for the aesthetic than the actual function of the job.
