Every season I've played; I've played as Range, sometimes on days I work only a few games in one evening and I could go days without a win for that reason - but I did it because it's the nature of being a popular role in solo queue and because I wanted the rewards. It's not an excuse. If you can't deal with 15min queues, learn another role. Enough mediocre healers have made it into the top 100 every season because due to the shortage you're forced to carry them and they're forced to at least marginally improve.
Latency is not an excuse either, back when every DC was in NA (well, Canada to be exact) we had plenty of European healers in the top 100 with high ms, and this was back when we had PvE abilities too. Tanking and melee roles have both had reasonably low queue times as well. One of the best Healers we had on Chaos throughout Stormblood is from the UAE (think he even got rank one a couple of seasons)
So whilst you're sarcastically saying "nice assumptions" - all I'm seeing from you are excuses as to why you can't be bothered to improve, really. That might not be the case, but it's clear to others that's exactly how you come across in your post. No-one is saying that there should be a wider use for collars, but it's ridiculous to suggest that those of us who do care should get a slap in the face because the rewards we had to stomach solo queue to get you can just meme your way to be finishing gold for a couple of seasons in a row (a tier that you basically get into for free) for the same reward.
