ive tried all behavior types, and while there is slight changes in personality for tanks and DPS, for healers, its always the same thing.
i can be fighting just 1 or 2 mobs, and go from full HP, to dead, before they start casting cure.
defensive doesnt do anything, other than change how easy it is for the healer to die to attacks.
you have (1) how long it takes for healers to catch up to the rest of the group
(2) delay if u move around (some reason they dont liek to heal when ur moving too much)
(3) the absolute minimum requirement is for you to be below 50% hp, and sometimes lower, for any heals, no matter what.
you can still do it, but its obnoxious.
would be a great place to learn tanking w/o stress, but its only decent as a DPS, and semi ok as a healer. (only because the DPS is so high)
