Can I ask why every single FATE needs to suit you? You have all but the very few achievement fates that suit what you want from FATEs. Why does the game need less diverse types of content just because they don't fit in with the other kinds of FATEs of being able to be solo'd with minimal thought process and no group organization?
Also how hard is tank and spank which is the pre-50 ARR achievement fates? The turtle in Dravanian Forelands also has 1 single mechanic to it, it's not that hard.
If you don't like the fact these FATEs are hard, just skip them.
Also you don't need numbers for Darkscale. Again, like others, it can be done in a Light Party. It just takes longer but you need a healer. Luckily this time you do not need a tank. 1 Healer and 2-3 DPS is all you need to clear the FATE in a reasonable amount of time.
