Dancer (Healer, uses a Fan)
Whipmaster - (AOE Physical DPS/Debuffer)
Puppetmimer - (COmbination of Puppetmaster and Mime)
Hunter- (Crossbow)
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Dancer (Healer, uses a Fan)
Whipmaster - (AOE Physical DPS/Debuffer)
Puppetmimer - (COmbination of Puppetmaster and Mime)
Hunter- (Crossbow)
Beastmaster: pet class with whip-blunt damage
Enforcer/berserker: viking-like off tank to rival warrior- wields a hammer-blunt damage
Psychic: caster-relies heavily on combos but has a very short cast time compared to the gcd allowing for more movement
I would love to have a Necromancer, but in keeping with SE's homogenization of jobs, it would mostly play like SMN, but with dead things. If I was making necromancer, I would give it an ability to resurrect a fallen enemy and take control of it in battle. (you know how mob is still there for a few seconds after you kill it? That's your window). It would also have a special raise ability that would add a def and attack buff of 20 percent, but at the cost of not being healed, so essentially turning the person you raised into a zombie.
healer .... Geomancer
tank ...... runefencer
most important dps .... samurai
Honestly I'm excited for anything, but I'd really like a ranged DPS class that doesn't feel useless. It would be nice to get a Hunter or Ranger as a job. I've always really liked ranged DPS, but honestly Bard and Machinist feel so lacklustre compared to ranged DPS from other games.
If the're goin to add a Whip user, they need to take lessons from the best.
http://i58.tinypic.com/2cyfmhd.gif
http://vignette4.wikia.nocookie.net/...20141228231629
Animations of Gabriel Belmont- Lords of Shadow
So difficult to not add more, they are all so damn epic.
For those that believe that a DPS RDM with a single sword can't be as epic as DPS SAM.
http://vignette4.wikia.nocookie.net/...20141229032134
again Gabriel Belomnt- Lords of Shadow 2 Sword animation (last one i swear)