There is no need to shed negativity. I asked because i was curious and if that player market was a majority.
The 5m is a marketing plan to manipulate the market its business and very smart.
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There is no need to shed negativity. I asked because i was curious and if that player market was a majority.
The 5m is a marketing plan to manipulate the market its business and very smart.
Well for one, you claim the majority is from wow. Do you have any proof of this whatsoever? Or is this supposed to be a gut feeling?
Unless you do a poll or something with at least a couple thousand people voting you have no way to know it. I have no doubt a big part it but to claim it the majority is just baseless assumptions.
Next point, the most people will usually be heard and changes made for them. This is standard in any company that wants to make money.
Also, i am getting really tired of this looking down on people that happened to play/have played a certain game.
The amount of times i have indirectly been called "wow baby" or "poison" is getting really tiresome. It is even more staggering by people that openly admit toxic behaviour yet act like they are righteous in their cause, like in this very thread.
Well if you look at the western MMO market, how many successful MMOs with large player bases do you see?
Ofc a ton of FFs players will come from WoW and, sadly, bring their mentality with them.
Its up to SE to "stand up" to them, and continue their design and try not to repeat WoWs mistakes when it comes to extreme class homogenization/streamlining of game play.
Only time will tell whether SE can pull it off or not. But while Feedback is generally encouraged and digested by the devs, please keep in mind that FF-XIV is not an open source project. The amount of influence we as a community can exert is limited.
Coming from WoW myself, all I can say is: don't dignify trolls like that with a response.Quote:
Also, i am getting really tired of this looking down on people that happened to play/have played a certain game.
The amount of times i have indirectly been called "wow baby" or "poison" is getting really tiresome. It is even more staggering by people that openly admit toxic behaviour yet act like they are righteous in their cause, like in this very thread.
Look further, my dear.
Why do you have "no content" in WoW?
Because everything has been simplified and streamlined to death. Everything besides [Current Raid] is seen as a stepping stone into [current raid] that is ultimately meaningless in itself and only visited by players for the briefest moments.
There is content in WoW. But there's barely any non raiding content with any sort of longevity. Since the bulk of the population does, in fact, not raid in organized form... guess what: these people have nothing left to do.
Actually if you look at the amount of content you got each expansion you notice it keeps shrinking. This has nothing to do with streamlining.
A small example that makes WoD looks hilariously bad. The amount of dungeons that are actually in the expansion. TBC had 15+an extra one in a patch, WoD had 5.
While streamlining got some stuff to do, the main issue is that that they simply don't give enough content compared to how it was.
I encourage you to look up "The Legacy of The Burning Crusade" from Preach on youtube and see how much content we used to have to compared to now.
No need to look anything up, I played myself back in the day.
What you describe is EXACTLY what I am talking about.
Why do they design less and less dungeons? Because they deem them as irrelevant stepping stones to raids. Dungeons are relevant for a mere WEEK. ONE WEEK at max level. After that you have everything you need and it's off into the raid (that has a weekly lockout).
Back in the day we had more dungeons because they were their own endgame for lots of the players. Hell, we even had dungeon SETS back in TBC.
But today they want to stuff every player into the same raid which exists on 3 difficulties + LFR.
LFR their answer to any casual MMO endgame, because they have no clue how to entertain people longterm w/o slamming them into a weekly lockout.
So, on the one hand you have [current raid] and on the other you have fluff content like pokemon battles.