You know it was probably a stat oversight on SE's part. Not taking into consideration of how many people would master their jobs so quickly and how much damage they would actually do.
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Said it a dozen times and I'll keep screaming it at the top of my lungs until SE hears it, "Increase the health pool of all hunt mobs A and above by 1000%". Or scale it to the entire zone. SOMETHING. It'll seriously fix so many problems.
Thankfully the hunt groups on Faerie still haven't fully mobilized, and the ones that are out there are for the most part extremely cordial and willing to wait fair amounts of time for pulls. It was like that in the start in ARR, too. And then it wasn't.
please take my post lightly.
i merely said a bit of hunting i say this because before 3.0 with a decent size of players zerging (not 2.3 lvl so i know this is different as it's only 2 days into launch and 6 days into how long people have been able to start lvling) but at most after all the hunts were killed (A ranks and maybe a S) there was alittle under an hour 50-60 minutes till the next respawn.
the addition of what 10 rank A's? not sure how many and idk how many rank S's there is many more opportunities to get seals, and the chance of having more than one up at the same time and avoiding the zerg is better.
the way i see it is people can gear up a bit faster making the zerg die down faster.
it actually has to do with B's are now meant to be solo'd (so they have pretty low hp)
A's are for 2-3 groups so it's based around by that much
S's are based around a bit more then those other two so they have a bit more.
none of it are built around a group of 100 plus players. if they did then when hunts did die down small groups would have a hard time trying to fight the bosses.
But hunts are the ONLY way to get i170.
Ik they will add crafted gear but whats the point in getting the crafted gear when hunt zerging is the cheapest & easiest way. Hunts r supposed to be catch up right? So y is it the only option ppl have.
Ppl pull other ppl's findings cuz its " i don't have time to waste. " * lol its only been a week since EA release so y are u acting as if alex comes out tmrrw.
Oh dear, are we back to the hunt bloodbath again??
inv pls; inv pls; INV PLS!; wait!; reset!; dead; dead dead; inv?; DEAD; why u pull early?;lolnoob lolololol; inv pls?; what is hunt up? inv pls
My feedback.
I TOTALLY HATE "The Hunt"
I couldn't just belive they added it, AGAIN... I mean, it's like tripping in the same rock twice. So far, patch 2.3 was terrible for me and I realy hated it. 3.0 revived a bit of that feeling now. And I have to say that, so far, I really really love the expansion, to the fact I'm hyped and don't know what to do... but... To think I have to do the boring-non-skill hunt again...
I hope Alexander normal will give 180 gears too so I can just go and farm it with my static.
<--- Hates hunts so much! It makes people hate each other! <.<
The only hunt thingy I do is weekly target and A/S Rank I found, but thats pretty rare and I mostly dont care.
The issue with hunts : make all beasts repop timer a lot faster. Make it so you can only kill each one EACH of the monsters per day (i.e. you can't kill the same A rank twice and get twice the marks).
It will seriously fix all the issue.