Yesterday, we were 2 SCHs defending a flag, 3 sneaky ninja lalafells ambushed us from nowhere. They died.
OP Ninja
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Yesterday, we were 2 SCHs defending a flag, 3 sneaky ninja lalafells ambushed us from nowhere. They died.
OP Ninja
where the heck have you seen that in my post ? O_O
I am nowhere near good in PvP, only going there for light/desynth purpose, and trying to do as good as I can. I can, however, see how the game works and what is the essence of the PvP. But in a general manner, it's not because something happens once that it's broken. Show me a detailed record on how every single ninja in PvP annihilates everyone and I'll begin to trust your words.
Also, PvP requires even more coordination and adaptability than raiding. If your team fail at that, your chances of victory only relies on the other GC being worse in these domains than yours.
Well blm was a little overpowered before the nerf imo, but now instead they made us waaaay to nerfed
http://scontent-a.cdninstagram.com/h...37648902_n.jpg
Ellenora is one of the top regular PvP'rs on our data centre. This is not out of the ordinary.
Why roll anything other than a melee right now? They have a 30% self heal, stun/bind/heavy immunity/stuns/gap closers/can interrupt casting/removing buffs/lower INT/lower spellspeed, there is nothing they can't do right now. Casters are in a bad place.
FINALLY. Someone who gets it.
This is actually what I feel people are trying to say in a recent thread I started,
I'm skill-less and Melee are meant to be better.
http://forum.square-enix.com/ffxiv/t...nd-unnecessary
Why should a caster be able to beat a melee in melee range? What you are asking for makes no sense. Why should a caster be able to infinitely kite everyone to death? Casters in most pvp games are OP. We have gotten so used to it that its normal.
What BLMs need is the ability to escape, or CC to slow melees down. If you lose range it *should* be your loss. Thats called balance.