Results 1 to 10 of 10
  1. #1
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90

    Recouperate is broken and unnecessary

    Second Wind does more than any caster Physick and if stacked with Recouperate is just too much self heals.

    Please adjust it or get rid of it.
    (0)

  2. #2
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    With or without recouperate a caster/brd cannot solo a melee (unless said melee is straight trash) so its irrelevant whether recouperate is available or not. I'm assuming you mean its overpowered in a 1 on 1 scenario since in group play a recouperate wont save you from an opposing team that's better than your team (at best maybe you can live long enough with it to run away). The second wind comparison to physick is also ridiculous btw, you cant spam second wind (though honestly neither will save you anyway if you need repeated use of it). As a melee the only thing recouperate has done for me is give me a better chance at soloing skilled tanks when i run into them provided they dont have their life saving cooldowns (hallowed ground/holmgang) available. Its completely unnecessary when soloing caster/bards since they are fodder for melee either way and it loses some of its value/importance when engaging enemies as a group as its unlikely to swing the tide of larger fights like that in your favor on its own and make as much of an impact. I honestly couldnt care less if they took it away myself as skilled plds/war/mar are few and far between anyway (still run into mindless button mashing plds who keep spamming shield bash trying to stun me while I have fetter ward up and am dismantling them while they figure out wtf is going on).
    (4)
    Last edited by Dimitrii; 11-08-2014 at 01:57 PM.

  3. #3
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    817
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    You know, this kind of stuff works for your team as much as it works against you. Too much 1v1 in mind. I see you're a SMN, I'm sorry you can't be devastating to multiple targets and the perfect 1v1'er at the same time?
    (5)

  4. #4
    Player
    Eikko_Fenrir's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Greatmage Vivi
    World
    Famfrit
    Main Class
    Arcanist Lv 60
    It definatly needs a rework, Recop is just to strong if you add the extra 4 pts to increase healing to 30%. It's pretty much a melee dps's own Lustrate, that or make it available to all classes. (That aren't healers or tanks)
    (0)

  5. #5
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    817
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Except it's used once every 150 seconds if fully upgraded. Don't see how or why you'd compare it to Lustrate.
    (5)

  6. #6
    Player Deelo's Avatar
    Join Date
    May 2011
    Posts
    165
    Character
    Dee Loe
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Atreus View Post
    Except it's used once every 150 seconds if fully upgraded. Don't see how or why you'd compare it to Lustrate.
    Exactly. I cannot believe this is even being compared to healer spells. Being able to heal yourself every minute and 30 seconds is OP? I can't even.
    (4)

  7. #7
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    You will not be able to kill a moderately skilled melee with or without recouperate so what is the point in complaining about it. If you want to be king of 1 on 1 like tanks currently are then petition SE to nerf bane to make it unusable in pvp and limit the maximum amount of dots you can put out to maybe 3 in total to severely inhibit your ability to deal dmg on multiple targets in exchange for beefing you up on single target combat. Know your role in pvp and stop trying to be a jack of all trades. Wtf is the point of having all the classes doing the same thing in pvp? When it comes to 1 on 1 scenarios casters and bards will always be at the bottom of the food chain cause their specialization lies elsewhere. Either deal with it or switch to tank or melee and stop crying.
    (4)
    Last edited by Dimitrii; 11-09-2014 at 10:26 AM.

  8. #8
    Player
    Sinsain's Avatar
    Join Date
    Oct 2012
    Posts
    82
    Character
    Santana Clawz
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Not sure how a smn would win a 1v1 in the first place against a melee unless they were attacking your pet the entire time.
    (1)

  9. #9
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Sinsain View Post
    Not sure how a smn would win a 1v1 in the first place against a melee unless they were attacking your pet the entire time.
    You obviously didn't know/ forgot about how op smns were back at pvp launch day.
    Smns here smns there, smns duo que, all day every day.
    Hence y they nerfed them, took out raise, nerfed their virus, made dps specifically 1 ranged / 1 melee, and i think they changed some of the potency of their summons and abilities.

    So a smn would win easily back then if it was a 1 on 1.
    But idk about now as melee seems to be the new hot thing due to blms getting nerfed and casters being interrupted probs even more now.
    (1)

  10. #10
    Player
    Silvershae's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    11
    Character
    Harbinger Sabreclaw
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    I have played PvP (both Wolves Den and FL) since they were released. I play DRG and MRD specifically. I would throw away my controller and sell my game if I let a SMN kill me 1v1. LOL
    Casters and other DOT/ranged support jobs have a specific role in the overall scheme of the PvP system. When you try to play well outside that design then you deserve to struggle. Trying to kill people 1v1 in FL is one of the biggest problems with the way people play. It is a group activity. The alliance who plays the best as a group typically wins. Players who wander off and do their own thing are a detriment to the team.
    (1)