Wait. I just checked the oil/sands. Make the blood stained books 500, the minions 250 THEN cap the seals at 250
And then make the same logs undroppable from elite marks
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Base hp of all ranks definitely needs a boost. People will show up to kill these mobs if the rewards are good enough (and they are), so not being able to solo a B rank shouldn't be an issue. Maybe implement whatever they did to the behemoth/odin fates that made getting gold rank easier, assuming that's something they can do for hunt mobs.
I'd hate to see Hunts being capped off or limited in some way. I love being able to take a break from dungeons, get a party going and chase down these suckers down. It's a great change of pace.
Make daily marks worthwhile, either by increasing their reward or maybe making them repeatable or something. Then maybe they would actually be an alternative and Elites wouldn't be the only way to get a decent amount of seals in a reasonable amount of time.
I know bumping threads is probably frowned upon, but this system really needs to be fixed. It is absolutely untenable as it is. SE has really screwed the pooch on this one.
Just buff the hp and attack to that of behemoth or odin and then call it a day.
Buff HP and defense, increase their damage and give them more attacks. Buff rank B to be at least as hard/last as long as 1.0 NMs that got turned into FATEs like Downy Dustan or the FATEs from daily hunts, rank A to about the level of Natalan FATEs before they got nerfed or stronghold FATEs or maybe stronger since I'm bad at remembering their strength and S ranks at least up to the level of Gorgimera or that Cyclops FATE in Coerthas, maybe Odin or Behemoth levels. They also need their display priority fixed to be like them.
the only solution to this problem is to add a cap on how much you can collect seals each week, like 450 each week.