I'd say swiftcast would be pretty mandatory for SMN/SCH/WHM. Can't find a reason why not to swiftcast fester gaols on Titan EX, or swiftcast raise during encounters with bosses or.. Should I really go on? xD
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Provoke is pretty useful, and I agree that Warriors should have it as a primary skill, not as a cross skill. It's confusing that basic skills for roles are missing from jobs. FFXIV is balanced for cross skills, but if players don't know that, they won't realize that they're missing important skills.
Some skills should be available based on the role (dps, tank, heal) while other skills vary based on the class and job. For example, all dps and healers should have threat dump skills, tanks should have interrupt and taunt, and healers should have a big emergency heal on a cooldown. All dps should also be able to choose between a single target and an aoe LB, instead of only having one type of LB depending on the class. Etc.
Glad to know Provoke is actually worth something later on. So far it has been a worthless skill on both my Glad and War because it is pathetic. On the few times I use it and follow up with a throw or Halone I still don't actually get the aggro because god forbid the players have a dot on the mob. I would have liked to see provoke work more like other games so that for a couple of seconds the aggro is locked on you regardless.
The fact its only real purpose seems to be for tank swap kind of suggests the skill needs a bit of work
Since GLA 15 is required to unlock the job, all Warriors have acces to Provoke natively. It's not like Swifcast for White Mages.
If you choose not to equip it...well, your call
That would be too easy. Now you have to have some synergy with the group. When you provoke, it puts you +1, so either have BB/RoH pre-charged, or have dps or other tank stop for one attack. Can't go wrong there.
If provoke was just a button press and nothing more to it, then it would be a worthless skill.. There has to be some in-depth.