this is just a bad idea... will not work in mmorpg, perfect for single player only.
this is just a bad idea... will not work in mmorpg, perfect for single player only.
Theres plenty written about why this wont work already. Though it might work better for quests/instanced content monsters that only you/your party can fight so as to keep them challenging even if someone has max lv/rank. They already have a system like it with the leve system where you can choose the difficulty which alters the monster's levels though it has it limits. They could implement something like that with said content which improves the rewards on higher difficulty settings.
Alaltus, you are a genius. I was thinking about that but didn't want to over post. that would allow Dimo to hit a marmot with 1.3k+ while still allowing you to have some fun in low rank levequests.
So basically they could just add a super mega hard setting for levequests. or maybe a few that will be unlocked as your rank goes up.
Does that sound more MMORPG friendly?
(If that came off as sarcastic i didn't mean it to be)
imma aggree Also I do not recall ff8 having monster scaling. I played through the game alot and never seen it. But ya scaling do nort work in mmo. Need a point in leveling up. I liked how ffxi scaled it mobs. I wanted to do the same in ffxiv, but I keep running into the toklin high level. XD like some R20 angler in a group of R3 marmots... scared the poo outa me when I was doing a leve.
it was different in oblivion. as you leveled different types of mobs show up in the maps so there would be a constent challenge no matter how you play or what level. Morrowwind was similar. Pretty much as you level mobs are replaced It wasn't "the same mob" only stronger. LIke doing kvhatch @ 10 meant you mostly fought those fire creatures. instead of scamps.
Then you need to read this because it existed. http://finalfantasy.wikia.com/wiki/F...e_and_Leveling
I dont agree with this, you should have to travel further out as you get higher not be able to get rank 1-50 around beard rock and piss off a bunch of low/new players at the same time.
I don't like the idea for this game. Level scaling is a terrible idea. Why to fight rats from 1 to 50 at same area...