Ya think? Everyone knows this game was created in 1/3 the time of normal MMOs.
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You are answering the wrong question. They are not actually asking for an individual limit break, they are asking for a different animation for when each class hits there 1 LB button. Which I 100% agree with.
Having multiple classes using the same animation is more than ridiculous, it just doesn't make sense. They were too rushed to get out the door that they didn't have time to worry about it.
It is something they can easily do, actually, since they just need to keep the same damage, just change the actual animation so that each class looks like it fits... instead of monks using swords, for example. A simple animation change when a monk hits the LB is something that should and needs to be done. Monks don't use swords ;)
They should. They could. But they won't. Because reasons.
It would make the jobs feel more unique. Hell, they don't even have to change the damage on them or attack radius/healing radius...just the animations. A DRG using Final Heaven looks silly to me. A MNK using 'Omnislash' animation looks dumb. And a SMN using meteor without any sort of egi/primal tied to it is more than a bit ridiculous. It's a quality of life issue than actually game-breaking, but hopefully eventually they'll find the time.
As a BLM I hate how SMNs get meteor. Can't they get like a fat chocobo that's identical in power as meteor?
It would be nice if the tank LB was actually useful to the point that using it is recommended for a fight. Maybe with one of the Extreme Primals. I can only hope. :p
They need to make tank LB more useful, I've never seen it used for anything serious to help win a fight.