Originally Posted by
zdub303
This is the reprecussion of having 4 man parties. 50/50 dps to tank + healer ratio... There is a reason why EQ had 6 man parties. I assume the devs thought 4 man parties would be more casual as they required less players... but honestly all your doing is making it more noticeable when one of your dps sucks, making it more hardcore imo.
They really need to rethink the dps:tank ratio... maybe they should start to make dungeons 1 tank, 1 healer, 6 dps for 'casual dungeons' and 2/2/4 for harder ones.