Probably a lot of said samething to you....
Door is over there, no one will stop you.
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I could see them giving us an option to extend the run when the timer runs out, but not removing it.
If they removed it servers would crash from all the people afking at the end of a run and tieing up all the instances.
Oh no he threatened to quit. Come on everyone. We need to make sure Dale is happy or we're going to have a serious problem on our hands. He might disappear and we never hear from him again? Oh no....
Sounds like you found out why you're having such problems? You sound like a person who goes gambling and loses everything just to get pissy at the casinos as if it was there fault. You made a choice to enter a dungeon. You took upon yourself the gamble that you might join a clearly failing group (outside of disconnects why else do you think a spot opened up in that party?) most of the way through their timing, and then you have the gal to come and complain about it?
I'm curious as to why you think there's some massive horde of trolls/RMTs/whatever lying in wait to pounce on instances the moment the timers are lifted. What weird world do you live in? Because this is not a thing that happens in other MMOs.
This is a problem with server infrastructure. You should be spending more time demanding SE use servers that can actually handle the loads the players put on them rather than defending timers.
Threatening to leave the game because of instance timers?
Well that's silly.
I'm not sure what your problem is. You really haven't given us much information other than you can't complete dungeons in time with Duty Finder groups, which are sometime in progress.
First, if you've never done a dungeon before don't press the join in progress button. I'm not sure if you do that or not but it's just common courtesy. If you find the join in progress feature annoying, don't use it. Start from the beginning with a fresh group.
Second, I would make some good friends whether that be people you play with in a dungeon/fate on your server or free company members. When you play with people you know, you will know how each others playstyle and things will go more smoothly. Your friends will not troll you to the point you can't complete a dungeon and they will be more than willing to give you good advice in dungeons.
If something is broken, you should try to fix it. Try to do things differently so that your dungeon runs are better.
All I can do is LMAO at this thread. Like someone said if ALL the DF groups you join are failing. There is a common denominator in there isn't it, and it seems to be you not the timers.
At first, I didn't really agree with the timer being placed, but when you stop to consider what people could do if there wasn't a timer, then you begin to understand why they implemented it. The only real problem I've heard about are those roleplaying groups that are busy typing actions in between each battle. Sometimes they run out of time because of this.
That's a whole different discussion altogether though.