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The main thing that I see is that you tunnel vision into damage numbers and use that to claim that tanks have "very low impact", which is extremely biased and completely disregard the part where tanks, well, tank.
A thing I noticed looking back at the graphs back in page 4 is the "score" of tanks. They are around 50 points in Eden where they were closer to 70 in Omega. It's funny when you realize that tanks used to lose roughly 20% of their damage when using tank stance. Basically, now that they removed the hassle of stance dancing and trading survival for damage, we don't get rewarded with the increased damage.
I still think mitigation GCD would make tanking far more engaging :)
Okay so... what pray tell does that make an OT then? Because according to your logic a OT is supposed not exist. I can't tank the same boss like leviathan every fight, what am I supposed to do? Oh I voke and help my MT with a TB before he takes it back? Greaaaat. The act of tanking is also doing damage. Not just in FFXIV, but in every MMO tanks have to also deal damage to do their tanking so it is one of our primary concerns. Its last on the list when progging but when clearing it certainly is up there in priority.