Originally Posted by
Alleluia
Its definitely exaggerated. Also, its people having unrealistic standards for PUG groups. A lot of the examples of "bad" players I'm seeing bandied about are just players who, either intentionally or unintentionally, are not working at optimal efficiency.
But a healer who doesn't use DPS skills every possible chance during healing downtime, but the group all lives and the dungeon gets cleared, is not a bad player and they're not wasting your time. They aren't treating the dungeon like a savage run, yeah. But they kept you alive, the bosses died. It was fine.
The way some people are talking here, there doesn't seem to be a middle ground between "bad" and "optimal", but in reality there very much is one. If you *really* can't bear not telling them how you think they can improve, be kind about it and don't assume you know what they do or do not understand without asking them first. But overall, some people just need to chill.