nice i will be able to get toad skins and work on spirit bond at the same time.
Also great googamooga at 320 stone variants.
nice i will be able to get toad skins and work on spirit bond at the same time.
Also great googamooga at 320 stone variants.
Ya hopefully people stick to those :P But sure a great number will still infest parties just to get their crappy gear into materia lol
@Keftenk
Hoping we can't add materia to rare/ex stuff... that being a huge reason in itself. Think I heard though initially rare/ex stuff stronger then crafted and wont be able to equip cause of this while crafter gear will be top stats if you manage to add 5 materia onto it. Hopefully I'm remembering this right^^ Love it this way and keeps a great balance as well as a good dependence on crafters without making rare/ex stuff useless :D
I really hope we can't too, because it's going to be a pain having to go back to old ass content just to get a item that is better then something in newer content when materia'd up.
Still, a confirmation whether you can socket or can't socket rare/ex would be nice, before I start buying crap before prices jump.
Looking very nice! ^^ I don't like the "low success rate" part...but since there might be added later on some possibilities of both protecting the gear from being destroyed or even actions and stuff to help increasing the success rate, it will just need time to mature enough.
I just hope this is not the the first sign of how FFXIX cash shhop will work...i'd hate ending in a game where cash shop items would become a must have.
From this, under "Attaching Materia": http://forum.square-enix.com/ffxiv/threads/277Quote:
* It is possible to have others attach materia on your behalf, as long as the gear you wish to enhance is tradable.
Also the fact that this is supposed to bridge the gap between crafted gear and NM/Dungeon/Whatever gear by letting you create powerful gear through time and effort. Allowing special Unique/untradeable gear defeats the whole purpose of the system and keeps those items waaaay more powerful than crafted gear.
That doesn't necessarily mean you can't socket it, just can't get others to do it.
I wonder if everything we have will start at 0 spirit or if there is a way for them to read off of how much we have previously used the item before 1.19. I still have my starter gear, and Ive been using my current leather harness for ages ;v
Either way, love the system.
As other have said, extremely rare drops from NM's or something would be awesome. Maybe make it so instead of the memories and your bond to an item, its instead a materia formed from the monsters immense experience and power and its only something that can happen with beings who have surpassed the common spiritual threshold of the living. Aka, only from really strong things, and not from a common bandit.
Edit: I'm totally gonna sink hours and millions into trying to get a harness with like 3 or 4 Dex+ materia on it ;v