Originally Posted by
Daeriion_Aeradiir
1) Dark Mind's effect would never be used, even if it wasn't a dps loss due to your soul eater generating extra MP, which translates to more Edges. An extra 5% is completely & utterly laughable. Even when Dark Mind doubled its % from 15 -> 30 in HW/SB, the dps meta basically made that DA effect dead in the mud (hence the change in 4.3 that stripped almost every single defensive application of DA out in favor of pure offense, since the devs knew the reality of how flawed DA's design was in their game). Which brings me to my next point:
2) If DA is to ever be brought back, it can only effect Defensives, or offensives, never both. Time eternal in this game's life have tank players showed the devs that anytime you mix offensive & defensive resources/actions/etc together, the defensive side is completely ignored because the name of the game is dps > all. DA as it was in HW (and to a lesser extent, SB) cannot exist in the game's current design. it would need to be a modified version purely for defense (that does not use offensive resources) or purely offensive.