That's just terrible.
Great job, SE!
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That's just terrible.
Great job, SE!
I have to agree with most people on here: color coding people's gear is dumb. I'm voting NO on dyes affecting stats.
the devs think so lowly of us that they think we actually need gear to be color coded so we know which gear has which stats?Quote:
The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
first of all, if we really want to know another persons geared stats then we use the EXAMINE feature.
second of all, no one asked for color coded gear so we can tell which stats have which just by a quick glance at a character.
third of all, even if the color says which stats are which, we still dont know to what extent those stats are because of other modifyers such as materia.... LEADING US TO USE THE EXANINE FEATURE
couldnt the actual model of the gear be what reflects its stats?
this is the only thing i hate about the patch SE, please change it.
Here thanks to the JP thread for finding old post from YoshiP with a date so I can dig my translation thread.
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Original Thread Link: http://goo.gl/chAJK
I'm glad to hear that, I can't imagine it staying this way forever I'll be sorely dissapointed if it does.
*edit*
Seriously issues allready? I don't care if I can't dye my armour every single colour of the rainbow but I do want some choices in the matter, christ keep it so each armour set has 3 colour variants that DON'T effect stats or the job that can wear them, it's inane we have materia to boost our stats we don't need a 3rd layers for slight customization boosts.
It's a real shame that the PLing issue is so extreme most NA players haven't even seen this thread.
Even with the explanation, it's escaping me how they thought it was a good idea to have different colored pieces of the same gear have different stats. I know it's a lot to ask, but being able to dye your own gear without having to worry if your gimped or not would be welcomed.
Thank you! Hopefully aesthetic colouring is coming back. The stats difference could be shown in the description of the item by adding a class icons to show people which class it would be optimal for while not restricting it for that particular class. Or something else.
I know this thread is long and everything has pretty much already been said.
But I wanted to just highlight the fact that one of the biggest complaints I hear from people playing many MMOs out there, successful and otherwise, is that there's a "uniform" associated with their class and level. People want their accomplishments to show in their equipment, so that people can see what they've done at a glance. However, they also want to not look exactly like everyone else playing their same class at the same level of progress.
Dye is normally a way to accomplish both of these. The base equipment shows what you're wearing, but then the coloring is a way for you to personalize it. If you take the previous system that was in place: you look at a mage wearing a pointy hat and you know they're probably in the 30s or 40s because it has feathers and doesn't cover their eyes, but then they also had four color options which were entirely made based on their own aesthetics. That's a good way to balance showing off with personal taste. The current system, on the other hand, dictates "you are a level 36 conjurer, so you will wear a pink linen hat like every other level 36 conjurer in the game."
It's obvious that in the latest wave of hirings SE let an Ork slip into the development team.
Red ones go fastah!