Originally Posted by
LogicHatesMe
*Rant: I dunno if they misread the tooltip or just expect Heals to keep coming in but, Arms Length is a significant mitigation that generally doesn't work on bosses, and mitigates more damage the more enemies are on you, so why don't more Tanks pop it for big pulls? Do they only read the "no knockback" part and not the "Inflicts Slow upon being hit" part? When I Tank it's my first miti on big pulls, cause if I can get through with only Arms Length I have the rest on CD for the boss.