Are you saying that when you google "FF14 Bunny Girl", you're not all getting porn and playboy related results with nothing to do with FF14? :)
Printable View
Some in this thread would call you toxic for expecting the bare minimum of classes that are learned at level 10.
I'm trying to understand how you came to the conclusion that Maurader = Dragoon when the top google results for "FFXIV Maurader" are "Maurader becomes WAR at level 30", "Warrior Guide", and "Maurader leveling Guide"
I jumped through a bunch of results and got both answers, including various forum posts from various sites in various years. So I leveled Marauder to 15 to be safe, and was still playing through early MSQ anyways (as reaching a certain point in that is also a requirement).
One thing I can not recommend enough is The Balance if you are new. (https://thebalanceffxiv.com/ - has the discord, and a ton of resources)
They are constantly theory crafting stuff, and will help anyone new to the game all the way to BiS for raiding. The discord has a ton of guides on proper rotations, melds, brackets for stats, when to use moves effectively, etc. Even if they don't have what you are looking for, they have a questions section for each class where a good chunk of people are willing to help out.
Honestly, The Balance is probably the thing I see brought up the most when asking for help, and it's probably the best way to get an up-to-date answer for the game.
I appreciate it, I'm sure it'll come in handy as I get further in the MSQ and unlock more higher end content.
But for the record, I'm actually doing a bit better now than I was two weeks in. ;) Just advocating a little for newer players since misinformation isn't always entirely their fault, and mistakes aren't always a lack of effort or interest in learning.
To answer the question posed directly: you don't.
To elaborate—
There are a couple of really important human being things that many MMOs players don't seem to understand. First, unsolicited advice — no matter how well intentioned or polite it appears — is considered rude behaviour in civil society. Almost every single person who has ever received unsolicited advice recoils at it, most often with a, 'Who does this guy / gal think he / she is telling me what to do!' There are varying levels of response, and some people may take it well, but no one should be surprised when unsolicited advice goes over poorly. Secondly, the only time people learn is when they have made the active decision to learn. These two points are linked together. So, even if your unsolicited advice goes over well (it usually does not), if the person does not have the desire to learn or improve, you're wasting your time. Which is why random groups in North American culture are such a mixed bag. Most people find unsolicited advice rude, and the very few who do not, need to have the desire to learn in order for that input to have any effect (and quite honestly, the lion's share of people who have the desire to learn will just Google how to play better).
So what do you do? As I said, you don't inform people they're playing badly, and you certainly don't offer unsolicited advice on how to improve because of the above. If their play is preventing you from completing your objective, you leave the group and find a new one. Fortunately in this game, most of the content can be done with nearly everyone playing poorly. But, honestly, trying to get people to improve whom you do not know (and so that unsolicited advice will always come across as rude) and likely don't even have a desire to play better, it's a losing battle. We really need to stop doing it. Dating back to the early MMOs, there is so much evidence of this not working. Just find new groups or play solely with people you know. It's the only way out of this rut.