Agree to an extent. For the EX1 and EX2 fights, yeah, those were a tad undertuned. Though I don't think this matters at all for Normal content. It's normal. Normal fights do like ~30% of the damage it's Savage counterparts do with half the mechanics. It's whole design is so eight monkeys can queue in, have 20 deaths, and still clear. Why do you think there are no enrage timers on Normal fights?
