That's fine~ Everyone is entitled to their opinion after all :) While it is a personal wish I also don't foresee it happening either because having consistent design constraints means it's easier to design content too. Building and enforcing a 2/2/4 setup as best as possible will mean overall better content with less balance issues too.
Healer Balance feels completely out of whack at this time and we're so close to an expansion that I'm curious to see what S-E will do. Unfortunately my expectations are fairly low given how badly I feel they've botched the AST file. :/
[EDIT] And yes, my request is perfectly serious - but I can also appreciate the balance required to maintain this would be fairly like balancing on a razor's edge. Effectively SCH + AST combination would have to be able to output enough utility and DPS to match a fifth DPS and a WHM would essentially be contributing 0 additional DPS while maintaining party health in a raid scenario. While it would be possible to remotely balance this in a savage raid tier, balancing it for more casual content (24-player and 4-player DFs) would be all but impossible. Even if it were balanced in a 8-player savage scenario, one small shift in a direction would probably throw that out entirely.
I don't see my own desires reaching fruition but I don't mind dreaming and expressing it either :)
