Originally Posted by
Alzelia
I vaguely remember Yoshi saying something about roaming Primals. Hopefully these guys will be in the lower level zones, so new players can get inspired watching an end-game LS take them down.
Another good way to spread out players to old zones is through crafting drops. Put some high level (non-aggroing) mobs in the starter zone that drop high level crafting mats. An imperfect example of this using 1.0 was people farming sheepskins outside LL. For my idea to work, replace some of the sheep with mad ewes that drop karakul fleece, and higher leveled people will farm them.
Like someone said before, being able to level several battle jobs will spread out the players. I think crafting and gathering does this to an even greater extent. Not only do you have 8 battle classes to level, you'll have 3 DOL and 8 DOH to level also.
However, I think the best way to mix old and new players is to place some (but not all) end-game activities in the low level zones. Hamlets and Chocobo escorts come to mind for this.
I really don't think this will be an issue in 2.0