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Originally Posted by
ForsakenRoe
'Because I say so' would go a long way to explaining certain decisions when it comes to other contentious design choices. For example, the age-old 'should Healers have anything remotely engaging re: DPS rotation', most games have modernized and realised that 'standing still and waiting for Mana to regen/for someone to get a booboo' isn't interesting Healer gameplay, so they've got systems that incentivize the Healer player to do something to fill that downtime, be that maintaining buffs on allies or doing some token damage themselves, with a simple (but not 'literally two buttons' simple) damage kit. Even WOW, the main cited source of 'this is how Healer gameplay should be' and direct inspiration for the ARR rebuild, has moved away from that kind of gameplay, with only one of its Healers having a damage kit of a similar level of simplicity to a FFXIV Healer (And that's partially made up for by the Healing half of its kit having a lot more interactions to work around within itself)
So, if Yoshi-P is stubbornly stuck in the mindset of 'Healers SHOULD be about standing around waiting for someone to get hurt' it goes a long way to explaning how the SHB pruning of damage actions went ahead
It was mentioned in this article
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He uses, for example, his Black Mage character, noting that he wouldn't glamour them into heavy armor. However, "These are my own roleplaying rules, so I have decided them arbitrarily … I reconsidered and decided that it would be pointless to impede the roleplaying of people who say, 'My character is the coolest and cutest in the world. I want to dress up even more,' by [forcing them to follow] my own rules.
"I'm fine with being particular about my own preferences, and I'm sure there are many others who feel the same way, but that doesn't mean that the system should restrict the motivation of people who are particular about dressing up."
Yoshi-P also jokes that "when I mentioned this to the development team, they responded, 'Are you sure?!', which makes me think that the development team also thought that Yoshida's insistence on equipment restrictions was absolute."