Originally Posted by
ovIm
You are still wildly flaying things at me. So, let me help you with your confusion and let me tell you exactly WHY you are wrong and why the things you have posted are hurting your case, not helping you.
1. An increase in assets would not help FFXIV. Asset creation is not the bottleneck.
2. That youtuber is an amateur. Anyone can slap things together, but actually designing a game is a whole different process.
3. Activision cheaping out on graphics designers by letting AI create cheap slop is not indicative for anything but the possibility to reduce quality. There is no way to see if using that method was even faster or not, or how it benefited the development process, if at all. It may just have been cheaper.
I am not arguing for the reuse of assets, and if you look at my post history I am highly critical of CS3/Square Enix and their business decisions.
I am arguing that simply adding in AI generated slop textures/models would not help the development of this game because it is not where the bottleneck of the development is. When you look at how FFXIV is currently being developed, then you will see that the big problem this game has is not based on assets at all. They already have a lot of them, and they can produce them relatively easy and quick, just look at the amount of stuff on the mogstation. The issue lies with the development of the content, and a different way of creating assets will, imho, not free up enough dev ressources to make an noticeable difference.
Even if I tell ChatGPT to "create me a dungeon with 3 different pathways", that would still need to be refined and worked on and molded onto how FFXIV plays that in the end you may not even have saved time. Everyone can grab a piece of paper and draw a couple lines on it and say "yeah this is a sunken cave". You know what I mean?
You misunderstand, I am not confused, I think your arguments are not based on perceivable reality, but on make wish believe sold to you by AI bros to justify their existence.