Originally Posted by
Valence
What purpose would it even serve? Your damage floor is ridiculously low and would only remove players that do 0 damage, which is a unicorn. Go too high however and you'd just be gatekeeping.
At least one kill would affect half the job roster if not more in CC. You don't always net a single kill in CC, especially as specific jobs like SCH, but even then, it's tied to luck, it's a team game and not a solo game, if a game only nets 3-4 kills, then who eats the bullet? And if you're on the losing side and your team nets 0 or 1 kill, who eats the bullet? Makes zero sense for CC, and even for FL I'm not even sure due to certain support jobs, again.
Occupying one node would leave 80% of the alliance eating the bullet and you'd see everybody literally rushing objectives with no regard for the actual pvp to ensure they're the first one to cap an objective. People would mald constantly in alliance or party chat because it would turn into a first come first serve clown fiesta.
That's why this is a rabbit hole and usually coming from extremely misinformed opinions.