Originally Posted by
Raraka
Warframe
Even with the last mainline pach, Koumei and the five fates, that was recieved as a bit lackluster. The communication they provide and insight into developement is light years away from any other Dev team
In XIV people complain classes are samey, radio silence
In Warframe people complain loki is useless nowdays, DE responds that they want to rework it but they are struggling with keeping its very unique playstyle, so they put it in the backburner while adjusting the other frames
In XIV people complain Relics in EW were too easy to get, radio silence
In Warframe people complained the Railjack and Necramech were too grindy and it felt like a bump in the road to get into the New War quest, DE responds saying they may have gone overboard, and resource creep is something they have to adress, lowered the requisites for those grinds and later they DID make a rework on resource costs (Ex: Vauban prime was on 15k Cryotic or something, so it was getting ridiculous to ask for new players to grind that much)
Even if its not direct content in the form of game modes, the patches they do to the sandbox, such as, the rework of how enemy armor works, the rework to all pets that were outdated, adressing how "Charm" made other pets redundant, ROTATING EVENTS WITH ACTUAL REWARDS THAT MATTER, etc... makes it so the game feels fresh despite not having the most content filled updates