We can only accept the only data we have, plain and simple.
What about the fact that this tier was so undertuned that even the producer talked about it? maybe, just maybe, an easier tier with low dps checks and lack of body checks makes progression faster. (Also EW first tier was loaded with queue issues that didn't allow many to prog week 1)Quote:
What about the fact that DT had the highest raid clear for week 1 of all XIV? Like 3x more?
No because to clear you not only need to stay but also meet the requirements for prog (do the mechanics, meet the dps check), if you lower those requirements of course more people will clear. If you want to see how many people finished the msq, there are titles for that, how many people stay clearing the tier, there are titles for that but so far we don't have any analysis that shows the number of thatQuote:
Does that not prove that more people not only completed the MSQ within 2 weeks (pre -raid) but also stayed to complete the raid tier?
Even Yoshi-P himself commented on this. This tier, was undertuned and there is no denying that.Quote:
You can say more people cleared faster due to an "easier raid" but its way higher than previous "first" tiers
I know that XIV white knights are dense but:Quote:
steamcharts numbers as definitive numbers when a heavy majority of the playerbase is not on the steam platform
https://i.gyazo.com/b0ee5578dc7b95e4...c3457beca6.png
Steamcharts data is the only data we have so far, XIV discussion online and the user analysis on different platforms (metacritic, steam...) is all we have to see the reception. Is as simple as that and if it doesn't paint the picture of everything going fine and the game being perfect... I'm sorry but it is what it is.
