People are still gonna be cheesing it, so at least those of us looking to run literally anything else but still getting dragged into CT won't go away completely empty-handed,
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I don’t think the cheese is that much of a problem (I keep getting Orbonne) but I agree: all other raids give something so why wouldn’t we get something for doing roulette. People who are playing jobs between lvls 50-60 or who haven’t finished HW and this can’t even unlock the next raid series should be able to get something other than through MSQ roulette. There are zillions of quests between the tome you do CT and the time you can unlock the HW raids (and is Void Ark really more interesting or challenging?)
As others have said, no it won't. You could still go the PF route and have blues in the party for everything 80 and below. I remember they did that for the big SHB relic grind where you needed to run all those 24 mans to get stuff. They blew through Void Ark in 12 min and Rabanastre in like 20 minutes. Considering how much Rabanastre gives, I would say that is the one they would grind, Don't know how long Scaith would take with some blues in the group doing Ultravibration on the mobs.
If you could have blues in it, the best would probably be Castrum. Hardly any cut scenes in it and a good normal group can do it in like 15 min. I can only imagine how fast it would be with blues in the party instana killing the mobs.
The rewards look super cool! Especially the phoenix mount ^.^
My FC and I are ecstatic about this because it feels like we're not farming tomes but rather we're being rewarded for playing almost any content we want appropriately.
We're not expecting CT raids to just disappear off the roulette map when the events start but at least we know if we end up in aglaia or euphrosyne, not only we get to enjoy it but we'll get more tomes for the effort put in, which is something the past Moogle Trove events did not do.
Did you even read what you're responding to?
This is what I wrote
Moogle tomes come before all patches since around stormblood, no at the beginning of patches, as I stated. After the 2 hours of msq + raid I would have something left to do. Putting moogle tomes at the end of patches and removed immediately after a new patch comes out means we go back to to afking at Limsa.Quote:
Overall, moogle tomes; old content, turns out to be better long term content than island sanctuary, variant dungeon, and the snorefest raids. They should start every patch with moogle tomes from the beginning.
I never found the Appeal of AFKing in Limsa.
The Gangos, or The Enclave.
Thats more of my spot
"From the beginning" was ambiguous as heck. The beginning of ... what?
A prepatch event leading up to the actual major patch is much smarter than a patch event that does not start until the patch is released.
Making it concurrent (which is what you indicate you meant here) with the patch release does not make it "long-term content". It actually interferes with the patch content itself.
Finally something to grind out. Would love for it to have lasted a bit longer but it will give me something to do in September at least.
Opinions.
Yours is not better than mine though.
What's vague about?
Or is it that you got caught? Trying wiggle yourself out of your nonsense claim isn't helping you here.Quote:
Overall, moogle tomes; old content, turns out to be better long term content than island sanctuary, variant dungeon, and the snorefest raids. They should start every patch with moogle tomes from the beginning.
FFXIV used to release the bulk of its patch content initially, at the start of the patch cycle (ARR and HW); widely considered the best expansions of the game so far; with SB in the discussion as well. So whether releasing it all at the beginning or not actually enhances my side of that opinion compared to yours.
Adding it at the start or near the start of patches ensures that people have something to do after the 30 minute-2 hour msq, while making them return to variant/deep dungeon and/or relics at the end of patch cycle. Not my fault they decided to make relics a 30 minute affair this in endwalker.
So, why the shade Amnmaat? Your additional text was much clearer than the initial post.
Did I hit a nerve where you felt you had to strike back? It did you no favors.
This: "Or is it that you got caught? Trying wiggle yourself out of your nonsense claim isn't helping you here." is the very definition of ad hominem: attack the person rather than the argument.
It was unnecessary to your actual reasoning that followed.
This: I pointed out that this is how I read it the first time. You replied with actual words that described what you meant to say the first time, along with an ad hominem attack that added nothing to your comment except shade.
You have won no argument. As you said yourself in that reply, before you apparently decided snark was an argument.
So many emotes. Well, l don't have the blue bird minion Yet. I guess l will spam dead end. Haven't played healer in higher level pve for ages
Wait, Why aren't cc giving out tomestone?
Explaining what you were doing and how you were wrong isn't ad hominem. Moreover, my reply to you had a full breakdown of how my opinion on the matter were backed up by hard evidence. But you don't want to discuss that anymore; I'll leave you to your emotions.
Simple, you got caught not knowing how to read. Moogle tomes is better content than all the trash ffxiv has in endwalker and would have been better at the start of patches. Not my fault xiv's relic content at the end of patches amounts to 1 day of tome farm.
Ad hominem fallacy is an attempt to discredit someone’s argument by personally attacking them. Instead of discussing the argument itself, criticism is directed toward the opponent’s character, which is irrelevant to the discussion.
A difference of opinion is not met with "what you were doing and how you were wrong". You've just described the ignoble art of Flaming superbly.
Regardless, I have less respect for any future opinion you make on these forums regardless of whether they match my own or not. Congratulations.
Could be that they just haven't thought to add it to the list, but also it's the PVP mode that is easiest to get into now, and the whole point of these treasure trove events is to get activities popping more regularly in what would otherwise be downtime between patches.
The Phoenix mount looks great, can't wait. The only Moogle Trove rewards I'm missing are the parasol and the framer kit so the grind won't be too long.
Why does it have to be next week, why not let us farm todayy
I really wish it wasn't starting on a Sunday, seems like a Friday or Saturday would be a better choice.
..and no Fallout 5 details....:mad::mad:Quote:
And I guess... Starfield
( grumble)
TBH I was originally planning on pre-ordering Starfield because the typical glitchy buggy releases of bethesda games usually results in some hilarious experiences before they slowly patch them all out. However between it not being on PS5 coupled with the PC version being built around an "exclusive partnership with AMD" I've shoved it down the list considerably. Past instances of games launching with exclusive AMD partnership have resulted in Nvidia and Intel GPUs getting completely shafted as their specific technologies aren't supported by the title until some time later.
No but I have other things going on that limit my ability to pay during the week and the weekend after this launch, so I will quite literally have only 4 or so days to get the tomestones I need for the things I want. Having another one or two if the event started earlier would have really helped me out. It's very much a me problem but oh well I guess.
Interesting:
https://eu.finalfantasyxiv.com/blog/003503.html
Particularly this part:
https://cdn.discordapp.com/attachmen...g_Internet.jpg
Nice idea with the mount to transform into it... or devs being lazy. Don't need to think about the different races and their positions on the mount if the mount is never truly mounted
We already have a golden version of the same exact model. The racial positions and poses already exist. There's no laziness involved, it's a design choice.
Probably supposed to be symbolic, something about how the players helped the game rise from the ashes of 1.0 and it's still going strong or something.