So nothing is stopping them! ;)
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Those of us with more time available to play tend to severely overestimate how much time the average player is online. Someone with less time to play isn't going to want to waste it making an alt when there are still things to do on their main.
While I understand why many players have gone the solo FC route to get a house and don't blame them for doing so, players shouldn't feel forced into it for the sake of getting a house.
With the addition of the new NA data center, no one on NA should feel forced to make an alt right now. You can move your main to get a house and still play with your NA friends. Someone posted the current number of available plots on Dynamis in the Dynamis DC Discord the other day.
Seraph: 105 plots
Hali: 1225 plots
Mari: 1538 plots
Maduin: 1649 plots
Seraph will almost certainly be sold out by the end of current lottery. Only 3 of those plots don't have a bid yet but with one more day left to enter, someone is bound to place an entry on them. The sole medium has over 100 entries, and the smalls are averaging about 10 entries each. We don't know how many of those are entries to relocate but at a guess, there will probably be about 800 players who want but couldn't get a house. Guess that's what happens when you pick a world because you think it has the best name.
The other 3 worlds have less than 100 plots each with entries so far this round. A couple of larges are left but should sell. There are plenty of mediums with no bids, mostly in Goblet.
That means that when the next lottery period starts on the 1st (which will be the first lottery for FCs formed the week Dynamis opened), there will still be about 4000 houses available.
And yet people will sit here in the forums, continuing to complain. Little wonder that those serious about housing who want more houses end up making alts to buy more houses. Those without a house that claim they want a house aren't making an effort to get what's available so what's available is left for the taking by those willing to take advantage of the opportunity.
The new system is good in theory, except when EVERY PLOT ON HALICARNASSUS GOES TO PEOPLE WHO SNIPED IN ON THE LAST SECOND and they also don't even let you re-opt to an uncontested plot when someone decides they must have yours in particular.
Yeah, it's incredibly frustrating when it happens, it makes me wonder if those people are actually after a house or are just trolls who go after the 1 house with a bid in the area. First Lottery of the new worlds I had the only bid for about a day and lost to #2 because someone came by and sniped it at the last minute, while all the plots around had no bids. I didn't think random smalls in lavender beds were so hotly contested either.
Well,
I'm not going to rehash my original point in detail; but there is now MORE then enough housing in the data-centers.
+But there is no demolition.
+People own multiple homes.
+People only bid on the "perfect" house
Remove those 2 factors and there is a glut of housing available.
If Square insists on using the lotto system then I would ask that they put in a exponential bid system.
If you lose; your volume of bids "doubles" until it hits a "cap" like say 32 or 64. This protection only applies to 1 character. Once triggered other characters on the same account will not gain this buff. The buff expires after a full housing lotto duration - so if you think "I will only bid when I got a good chance to loose so I can bid on the perfect plot" your SOL.
Lose 1 bid - you now get 2 entrys, again get 4 and so on.
If no plots are available your buff is extended.
This means people who have been trying for a house for months will have a far greater chance at winning then someone who boosted a alt on your server to try and grab up homes to sell.
I mean....if someone wins and chooses to pass on collecting the house; does it go to the next person (as it should) or just return to the pool for next bid...if its the latter; then a rich person willing to eat the penalty could really punish folks and just lock down the plot for months.
It's unfortunate, but a lot of people wait to the last second to try to make sure they bid on something with the best chance for them to win. It's not a conspiracy. Had a friend end up with that issue, though thankfully he won his. Someone else I know lost out to a last minute bidder. It sucks, but it is what it is.
Well that's where SE needs to actually enforce their ToS. Considering we have divisions made now between FCs and personals and instant relocation has been removed, there's no way for people to sell personal plots. If someone is RMTing selling entire accounts, it should be reported to SE, and they should take action on it. (Would they? Hard to say. They don't have a great track record.)
As for multiple FCs and owning entire wards, it's possible but you'd have to be running more than one account.
That is probably reason #2 for a housing shortage. There probably still wouldn't be enough, but it would make a difference if auto-demo was back on. (Reason #1 is simply not enough plots in general).
While this is a problem, and it "isn't fair" - it probably isn't tying up as many homes as the first point you made. Yes, there will be that one instance that people talk about - some guy or FC has nearly an entire ward. But that isn't common. There's an FC on my server that has multiple homes... but they literally have thousands of players in their FC. More than the maximum. So they own more than one plot.
That right there is the reason why it is so easy to get a small in week #1 of the lottery (new server or new zone or new wards). People with no housing are bidding against people looking to upgrade - on mediums and larges in the "perfect spot." All the while, plenty of other players snatch up smalls with little-to-no competition. Then week #2 comes and we already at 100+ bids on a small since that's all that is left.
Aye - but to be honest...how do they track it? I mean if someone sold their account its not like source IP's do not change. Short of a interrogation or SE scrutinizing your payment info it would be a hard thing to investigate and even then...CC's change when you got kids accounts being paid by parents etc.
I think this is far more prevalent then you might believe. I make it a point to "tour" housing wards; its easy to find the case as those homes typically have next to no decor and are owned by a FC with 1 person in it (confirmable by checking the placard)
I kind of feel 1 person FC's really should not be a thing so that people need to ATLEAST fill their personal FC with their alts.
Its really not. Last time someone did an organized census across all the servers, the number was just under 3%. Even conceding that its probly gone up a bit since then, its not a major determining factor in any way. Meanwhile, a count earlier this week showed that the new DC had over 4000 personal homes just sitting waiting to be bought. And no 1 person or shell FC houses, because the servers havent been up long enough for FCs to bid yet.
This is absolutely true, and baffling so.
Anyone who has done housing for a while has likely seen the advice for many many years "Get the worst house you can to start, then upgrade later" (pretty much like gearing up to raid, really) and that advice hasn't changed.
Just get a house, any house, the worst house out if you want to play it safe, on the outer rim of goblet surrounded by Paissas on one side and cliffs the other. You can upgrade later, and without any of the stress.
I'd need to see the census and the method used to gather the data; as the notion seems anecdotal to me given my own first hand experience. Ironically you also need to be careful to do stuff like determine sample - because no one is making shell FC's on ghost town servers really (because why would you; there is a over-abundance of housing supply) I would suggest taking just a tour from some of the more active places (Leviathan, Balmung, Alexander, Omega as examples) and compare that with the dead servers. Then again I mean I wonder if you could just scrape the lodestone for # of 1 man FC's that own property which might be more effective for a data analyst.
Because the problem with including all places in the data set is your going to get undesirable servers included in there; a example is on Raiden there are Venues that do not provide rooms for rent...they provide houses for rent within the ward..its kind of crazy how much supply there is there.
Supply was always going to be the issue longterm, but it became a problem much quicker than expected due to SE's mishandled FC:Individual ward ratio. They seriously dragged their feet on opening more wards to individual sale as well, despite every individual buyer begging them to do it for months, and by the time they opened it up it was too late. Now there's no demolition either, so homes only come available when someone straight up annihilates their account, moves to another world, or (why?) opts to demolish their own place.
Really love Square's promise in like early 2022 to monitor housing closely and adjust wards on a case by case basis, and then sitting here in almost 2023 on Balmung and watching us get the same number of wards as some empty world on Materia. "Six for everyone! Woohoo!" Would be cool as hell if underpopulated worlds had their housing resources redirected to worlds that need the help, but idk how they could even make that happen.
Personaly i think the entire housing system should be server independant just like dungeon instances already are (yes, the DC limitation can stay here). Then it doesnt matter on which server a player is, preventing the need for people to move towards another (potentialy dead) server.
And it also means that housing on that can be scaled up independantly of the servers themselve. Sure, there can be 200 wards, and for most servers the ward number will change with it (unless the wards are still tied to a server for just naming purposes). And this can also make dynamic ward allocation a possible feature (when ward 200 is full, ward 201 becomes available in the next lottery cycle (the check can be a bit graceful on that, in which it just checks how many free plots are available and scale it up based on that). And yes, eventualy there will still be a hard limit. And by making it 1 ward per cycle, you do still limit the housing a bit so some dedication for the lotteries is required. This same system also gives them some time to prepare when they are nearing the limit.
As the housing servers need to be constantly running, there is no issue making them cross server.
In the end, this should not increase the load on housing servers, but will make the more empty servers not end up with lots of free wards while the busy servers are full all the time. And yes, while you might want to promote people to move to the new servers, the rewards for doing so are generaly not worth it, this includes housing. Most people that are interested in housing are already part of an FC, have a friend base on the server, and are part of some linkshells on that server.
If people want to benefit from the newer servers, they are more likely going to make a new character, rush through the msq (or pay), and tranfer some money over to them (which with good FC friends is easy as 5m gil for them is not worth the betrayal and complete loss of any reputation).
I STILL don't understand why they don't have instanced housing options for those who don't care about showing off their houses in front of people...
There's alot of things that are housing based like changing the colors of your chocobo or personal things..
I understand they want us to join FC's but some like myself just want to have fun & rp with my kids. I want to rp as their butler and I have 0 chance of getting a House because there's very little I can do to save up 3 mill for a 1/1,000,000 chance of getting a house much less a small one. The only way to even make that much is by living my life around market board sharking from what I've been told.. I'm TERRIBLE at market boarding
No I don't want to rent an apartment cuz that's under the mercy of whomever's renting it out...
All this plot stuff does is generate animosity towards each other & then I see people on forums say "It's supposed to be hard just like the real housing market"
But Fantasy is in the name.. it's supposed to be an escape from the real world... not remind you of how soul crushing the real housing market is
In ESO you get instanced housing, there's a Christmas one where your house is inside of a snowglobe and you can teleport inside of it and if you go outside your house you can see the large surrounding shop area where you were
I'd like to see all plots of equal size cost exactly the same amount. 3 mil for a small, 20 mil for a medium, and so on. And when you bid on a plot you should have the option to apply your bid to any available plot (of the same size) on your server. Yes, I might have my eye on a specific plot, but I'd be happy with getting one anywhere. The bidding system is far fairer than the old system. But it's not without some major flaws.
You don’t need to live around the MB to get 3 mils. Just naturally playing the story, doing some roulette (not all) is enough if you don’t spend needlessly. Retainers bring you back coins and other stuff. Doman Enclave is 20k/week. Doing levequests can get you more. With alchemy and the simple lvl 86 “Practical Command” 6 leves per day I make about 420k/week at about 10k per leve not counting the crystal sales because it gives me back more than what I use. If you haven’t done leves in a while and you have 100 available leves, that’s a million right there. You can pick other leves if you prefer, I like that one because it’s simple, I can craft while waiting for roulette and potions stack in my inventory. The higher the level, the better they pay. If you want even more gils, turn in dungeon gear (don’t ignore chests) to your GC and buy mats with them. You can sell them on the mb in bulk once or twice a week without spending your life there. You can do the same with poetics and converting them into topsoil.
You can also pool gils with your kids to place a bid.
And 1 chance out of a million? Lol I’ve seen some houses get several hundred bids but the ones I did bid on had less than 10 bids. I managed to get a personal and a small fc house for me and a few friends. You don’t bid on the prime beach spot if it’s your first house.
That being said, instanced housing would nevertheless be good. The current system is flawed and finite. The new wards will fill pretty fast in my server. Priority should be given to making housing available to all without having to change servers.
Apartments aren't "rented" in FFXIV. They're purchased from the game (you might think of them as a condominium depending on where you live) and there is no demolition if you take a long break from playing the game. Once you purchase, it's yours until you decide to give it up.
The downside is you wouldn't be able to add your children as tenants. They would be able to enter but not interact with the interactive objects other than sitting on chairs/sofas and dozing on beds.
As for getting 3 million gil, it's not that bad though it's not going to be as easy for you as it would be for a max level character. Selling on the marketboard is involved but that only needs a few minutes of your time when you're in game to collect gil from what already sold and then list more items for sale. Obsessively watching your listings like some do is usually unnecessary and really just stressful.
Grand Company seals can be used to purchase crafting materials to sell or ventures for your retainers so they can collect other items for you to sell. If you're a level 35+ gatherer, you can get a treasure map once every 18 hours to sell for gil or use yourself (some of the lower level maps will sell for more than some of the high level maps) not to mention doing some gathering to sell more crafting materials.
The important thing is to not spend what you've earned unless absolutely necessary. As an example, doing a weekly ARR hunt bill will give you hunt currency that can be used to buy 20 Aetheryte tickets so you don't have to pay expensive teleport fees. If you're averaging 400 gil per teleport, that's 8,000 gil saved not to mention an additional 5,000 gil just for completing the hunt bill. Doesn't sound like a lot at first but it adds up over time along with all the other little gil amounts you can earn.
You can do it if you really want that house. You just need to put in that little bit of extra effort.
Late as hell but it was mentioned in the Live Letter where they talked in depth about how the new housing system would work just before it was released. I actually don't know how to begin finding those (maybe on their youtube? idk), so I tried to be as specific as possible in case you're curious enough to go searching, but they straight up said that they'd monitor the ward situations as they played out to deal with the issue of some worlds filling faster than others, and of fc/individual wards filling at separate rates. Full disclaimer though, my translation was a reddit guy doing it live for free because square's too cheap to pay an official in house translator, so here we are once again dealing with that issue when we have to go back and check square's promises after the fact. If there's a place on SE's youtube where live letters are kept, it'd probably be uploaded a couple of weeks before the new lotto system was implemented.
Heck, if you were here for the launch of it then you'll remember a lot of people who wouldn't make solo FCs because they trusted Square to do the thing they said they'd do and monitor the ward situations in real time.
It can also cause you to lose profits. Plenty of times items are bought in bulk. So even though there are 20 listings of stacks of like 10, these can be bought in 1 sweep. Especialy when items are generaly better to be sold on other worlds, players will sometimes buy out a big portion. A material normaly being worth 200 gil can suddenly spike to 1000, so if you were selling at 500, you already made 2.5x the gil.
Excessive lowering is often only done when people have too much items and just want to get rid of them and dont care about the gil as much (3x selling a stack of 99 at 200 can be better for a player than just selling it once at 300, especialy when they were gathering more than that anyway and dont have to fear running out. gathering is for plenty of people a good thing to do while waiting for the queue).
There's a lot of ways of making easy money. Doing treasure maps is the most reliable method. Any "requires a full group" treasure map from level 60 or above will have a chance of popping a portal into a little mini-dungeon, and each chest you open in there gives you a large chunk of gil plus some items, some of which may be valuable on the market board. Some classes can solo the map dungeons, WAR and BLU being generally the best at it. Otherwise you can just create a group in PF and run maps with them. You typically do not need a full 8 players to clear the map dungeons... 3-4 is sufficient. Loot rules for map groups are typically either free-for-all (everyone rolls need on everything), or "your map, your loot" (the person whose map generated the dungeon/drops rolls need, everyone else passes.) It's usually expected that everyone brings 2-3 maps - you can have one map in your saddlebags, another unopened map in your inventory, and you can have a third, opened map in your key items inventory.
Maps are obtained through gathering. You'll want to hit lvl 60, lvl 70, lvl 80, or lvl 90 nodes respectively to find maps. You can find one map per day. Your timer isn't reset until you actually gather a map, so if it's not one of the "for a group of players" maps, I would recommend not gathering it and continuing to hit nodes until you see one.
Note that just selling the maps on the market board can also be lucrative. Prices fluctuate wildly because maps are one of the commodities most commonly manipulated by botters, but you can usually get 30-70k per map.
we have instanced thing. theyre called apartments.
but SE should give us chance to splurge 100mil gil to buy XXXXXXXL apartment.
so people would begin to consider them as an option.
instead adopting ・:☆。wonderful。☆:・゚ player baked ideas like invisible timer, lottery and rent; i think is the newest brainfart
Important note to add to that, lvl 90 maps are worth the least because they are obtained for free every week, and it causes a lot of them being dumped on the market. They generaly wont go under the 10k much, as then the WTs are better for the platinum piece. But its high number of maps generated does make them cheaper. So if you are purely going to sell maps, make sure its 60/70/80.
The system doesn't work as there is profit to be made. Was looking for house to buy and in FC ward you have 13 Plots taken by FC's tagged <HS> how is that possible? Well they just added numbers to FC name and took 13 plots. And before someone says its a big FC, no those are small 3-4 dead souls FC just so they can occupy the plots. If/When ward that includes those plots will be converted so private buyer can get a chance to get them, they will probably sell them for nice gil. So for now im in 40 people lottery again.
https://i.imgur.com/8jwyCZ5.png
Yeah, honestly it feels like apartments can solve most of their problems, if they just make new, bigger apartments that cost more. Add some kind of new housing item that lets you do gardening indoors (even if it's just a 2x2) and I think you have a better recipe for success.
Yeah. Plus, BLU, WAR, and a few other classes can fairly easily solo the lvl 60 and lvl 70 map dungeons. I usually focus on lvl 70 maps and either sell them or use them, depending on if I want to spend the time clearing them. Hidden Canals has several rare pets in them and can be very, very lucrative.
I have to agree, I always see the same 5-6 people upset any time cracking down on multiple home ownership is brough up, but this is prety unacceptable. That's pretty clearly an RMT gil farm someone is setting up to run subs on. Maybe they'll sell the houses and transfer ownership, maybe they'll keep them all and keep running subs to farm gil, but there really needs to be action from SE to step in and crack down on this kind of abuse of the system, especially with such a shortage of housing like we've had for the last few years.
I'm not against the lottery system, but the housing system definitely is beyond broken and the glue that SE keeps putting on to keep it together isn't doing what it used to.
No it's not lol Why do people assume that multi-owners are breaking the ToS? Let me rephrase that. Why do people who hate on multi-owners assume that the people who own the plots are doing something so nefarious such as RMT. You have absolutely no evidence that's the case but you have no issue trying to assert your assumption as a fact.
You seem to be awfully offended at the statement that RMT is bad and housing shouldn't be hoarded when there's a limited supply. One FC owning an entire ward is unacceptable. One person owning multiple houses is unnacceptable when there's not enough for everyone. It shoudln't be some hot take to say that. Maybe you're the one who needs to go touch grass if you feel the need to come to the housing forums just to defend your decision to have multiple houses.