i will non-stop jumping only to annoy this kind of people, you too? :)
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i will non-stop jumping only to annoy this kind of people, you too? :)
So why'd they burn the man hours on it? An at best useless gimmick just to appease some players?Quote:
There are no plans for using the jump for any elements of gameplay it’s just there for those that want to jump.
Ahh right it's a game for the players where they want to make the players happy.
Since there are NO plans for it to be more than a /emote in function why not let it be turned off?
Is it really such a big deal to now spend the man hours to add a toggle jump visibility, they spent the hours to let people turn off their head and weapon gear just to make people happy.
I would like this too we should start a thread >_>.Quote:
Maybe i should also ask for display off Roegadyn and Miqotes too because jesus they are the ugliest race imo.
Stashed away implied potential mass =/= Tangible see-on-sight relative and calculable mass
It is assumed any loot and armor you carry around is hidden away in some kind of Bag O' Holding. Or just not brought up at all for the obvious reason that keeping tally on that and maintaining the illusion means everyone would walk around with a single complete set of gear and perhaps an oversized napsack for their jammies.
They used the Euphoria Tool for life like and realistic player animations for in-motion movements. Like when you stop from a full run you don't just halt at that precise location. Instead your character stamples to a slow then a stand. Leaning back and flaring their arms as a real person would do naturally. The /dance and all their other /emotes are very detailed and you can feel the weight behind each one.
The reason I'm concerned about jumping is it is not easy to do and if don't wrong makes your game look godamn ridiculous.
In nearly every single MMO I can ponder at jumping has never truly been done well. That is because jumping is hard in reality. Seriously, stand up and wipe away the Fun-O-yuns from your shirt then give yourself a massive hop. How much clearance did you make. One? Two feet? In MMO's every single godamn jump has the player clearing 4-5 feet. Not to mention the landing and stagger after, of which I mean there are none. Either the embrace realism and denote the fact that people don't jump and if they do they don't get very high. Or shatter any perception of the entire game's principle of realistic movements and let everyone jump around like the Contra Dudes.
WELL THEN MR. VERSED AND AWESOME GALKA DUDE. WHAT IF THEY MAKE THE JUMPS SHORT AND REALISTIC?
Glad you asked. They can't. Looky here.
http://www.youtube.com/watch?v=nJ-NzdpAzeI111
Skip to 1:32
JESUS CHRIST!
Look at her! That Mithra is made of high tension spring cords and jump jets. She all but Spider Man'd up a 3 story building. Now that makes sense because Cat girls are very athletic and 'bouncy'. I wouldn't put it past one of them to make that maneuver. What of a Hyur? Or an Lalafell? Not in this Umbra Era, or the next. Now do you see the problem? If you add 'realistic' jumping you could not standardized it across all Races because they are just that diverse in body make up that not even the most rabid Keyboard Spammer could defend it. The only solution is to make them different, which is a huge No No.
Different but all the same. That is FFXIV's creed. You may have chosen the Hulking Galka or the Lithe Mithra but as far as the stats and movement speed are concerned. You're all the same base model. SE would never break against that since it would give unfair advantage to one Race over another. Which I could easily see igniting a hellish fire storm the likes of which this Forum has not even begun to dread. If they had the gall to do so.
Leave Jumping to the Games which don't have the creative talent and artistic fortitude to explore their own unique solution to character movement.
As I said earlier, the people that wanted non-contextual jump have done so because it gives them fun and/or more options. For them to obfuscate the option to turn off jumping is hypocritical, regardless of their reasoning as they claimed "choice"/"fun" to have it in the first place!
1. Any sort of jumping for reasons of terrain can easily be overcome by contextual jumping; any possibility of jumping would be needed in-game could also be overcome by contextual or even "QTE"-ish jumping, which can use another mechanic instead of the jumping feature to be implemented.
2. Resources were already spent to bring us jumping when fewer resources could've been used for contextual jumping.
3. Jumping will still not stop you from crossing the invisible wall.
4. It's not your place to decide what is or isn't fun for someone else.
In fact, now that I think about it, maybe we should require jumping to come with a Quick-Time Event as well. Instead of just being allowed to press the spacebar, you should have to type in a random set of keys appearing on screen. If people are truly only going to use it to overcome terrain as some claim (contrary to the fact that people do in fact use jump far more in most MMORPGs than they should), it would hardly be a problem to have QTE-based jumps to begin with.
I think the keyword here is if a feature may appeal new customers, they will do it as long as it doesnt hurt current customer.
Nobody is going to quit this game because of jump, nuff said. If you are going to quit because jump is around, good go away because you are clearly in minority of the minorities.
Nobody is going to quit this game because jump can be turned off either, 'nuff said. If you are going to quit because I'll be able to stop you from jumping on my screen, then please, by all means, quit because you are clearly in the smallest minority of minorities.
Sorry, no jump filter for you. If we start making toggles for every tiny bit of annoyance in this game the menus would be all consuming, and twice as pointless.
I will state this plainly - if jumping is a game breaker for you... actually no, if jumping is a game breaker for you by all means please leave. I'm done trying to dissuade people's obsessive compulsive disorders.
A better solution would be to make jump more meaningful. If I can tap space-bar to have my character leap into the air, then I better damn well be able to traverse over small ledges of terrain. No more Ankle size one way drops. That's what I want for jump.
Oh, and I want a feature to completely wipe someone from my visual spectrum, not just place their chat on ignore. /display dragon off. And not even an ignore notice will show. Cause I think seeing when someone on my ignore list has made a post is annoying and I shouldn't have to grow up and deal with it.
(And no, Dragon, I'm just being facetious, you're not on my ignore list yet.)
Ergo, all choices are equal, some more than others. Right?
The fact you and those like you continue to obfuscate and obstruct an option only shows your hypocrisy when you wanted the option to have jump to begin with whether it was out of respect for having more "options" or because it makes the game more "fun".
If you read the thread, i did say im not a fans of jumping, the amount of shit i would give is none whether they implements it or not, i am just against what i think is a silly ideas and waste of time.
I'm fine with it if it actualy does let you jump over ledges and junk like that, but as far as interviews have said, the only reason they added it was to satisfy those who wanted a hop button. I want it to have a use outide of looking like you can jump, but based on what I know, I'm not confident.
I think "Deal with it" is pretty reasonable here. There are lots of things people do that I would rather not see in-game but I can't stop them from doing it. If jump ends up having a purpose outside of battle it would be pretty strange to see people floating onto platforms or down hills without jumping.
No, even saying this in Japanese it's basically stating it has no purpose beyond letting people see their characters jump.
Uh..no we didn't see gaps we're "supposed to jump over"...we've seen crevasses but it doesn't mean we're supposed to jump over it.Quote:
We've already seen 2.0 concept art that has gaps we're supposed to jump over, just look at the PDFs
Jump is happening and that's that, get over it or quit the game.
I just find this funny and hypocritical in the long run. People should be ok with toggles for everything else...but somehow people aren't allowed to get a toggle for this because...? I say this because if you oppose the idea of toggle for x you get called closed minded or "how does it affect your gameplay?" Yet you have someone who wants a toggle for jump...you get told no by said people who wants toggles for other stuff.
lol.
"Just deal with it" as in "just deal with the game not having jump"... sure.
That's not your place to decide. Never mind the fact that any useful implementation of jump can just as easily be covered by a contextual jump system.Quote:
If jump ends up having a purpose outside of battle it would be pretty strange to see people floating onto platforms or down hills without jumping.
We're not talking about jump happening or not happening, so get over it yourself. All we want IS AN OPTION TO TURN IT OFF, which if you really were in support of jump whether for the option of having it or because it makes the game more fun of, you don't have the credibility to be against a toggle.
I'll be very clear - those that have supported the full-blown implementation of a non-contextual jump have no right to be against us being able to toggle it on/off as we see fit. Period.
That'd be awesome.
I'm voicing a negative opinion on it and that's it, get over it or quit the game.
Seriously, don't say crap like that. It's not an all or nothing sort of deal here and we have been encouraged to voice concern from day one. Just because I don't want to see jumping sense it has no other purpouse than to satisfy those that wanted it (their words not mine mind you) does not mean the whole game is a pile. What sort of guy would I be if I quit something just because I didn't like one aspect of it? I'd never be happy with anything.
I am serious about toggling off Roegady and Miqotes though!!!! :D :D :D
So wait...
Your attitude is that people who don't want to see others spam jumping should just have to "deal with it" because you personally don't like the idea?
You're so intolerant of others having even that little bit of control over their own experience that you would refuse them so much as even an optional toggle?
That's a rather self-centered and ignorant point-of-view you have.
Why are people so against something that would, apparently, not affect them one way or the other but would be seen as a benefit to someone else?
"No! I don't like that idea! I don't care that it has absolutely no effect on me personally. I don't like it, so it should not be done! Everyone else can F Off!"
Give us a toggle for everything, I can't be bothered to kill Ifrit today where is the toggle button ?
Welcome to the real world, sometimes you just have to put up with shit, although I think watching some graphics on a game is hardly going to crush your soul.
There is a simple solution turn the game off, there ya go a toggle.
Really not sure how I feel about "Jump", I welcome new mechanics but at the same time don't want halo jumping all over Ul'dah. To be fair though people will abuse it right when they add it but seems like they will chill with it once its been around awhile. Just like /countdown I thought oh'gawd this is stupid because like 30 people doing it in Ifrit cave, but now I hardly ever see anyone do that. I do realize /countdown is lame for the most part in comparison to "jump" we'll just have to hope. As for "jump" I JUST hope it is implemented correctly and by that i mean different races should have slightly different animations for "jump", also It needs to look correct since this game focuses on looks and graphics it would be a shame to have a stupid looking "Skyrim jump"(as a good example).
As for people having the option to /toggle it on/off, no thanks if they take advantage of the new mechanic and add a purpose to do it in a dungeon or instance/fight like jumping over something blocking the path. I'd like to see that and it would look stupid to whoever turned it off seeing people slide up a ledge. I also agree it is a super waste of unnecessary resources to make an option as such. That's my imo, that is all.
I really don't see the issue in toggling a purely ascetic action, especially one that is controversial, and that essentially annoys a number of people. Yoshi has stated that it will serve no purpose, that it is purely a fan service feature because enough people asked for it. So for the people that don't like it let them toggle it, how does it effect you? [spacebar], go on, do it to your heart's content! [spacebar] /jumpaction off [spacebar] [spacebar]
I will be amused when Ul'dah ends up looking like someone put meth in the water.
See this is the problem with being resonable...we're expected to support a toggle feature for chocobo music, but it's a sin against all creation to want a jump toggle lol.
http://forum.square-enix.com/ffxiv/t...obo-on-off-etc
The level of intolerance in this game is absolutely amazing. As much as we all want to think we are a community of like minded gamers, we simply aren't.
Just like in the real world, there will be the people here, in this virtual world who are so unwilling to embrace something so small and simple such as.... jumping. They whine and complain to nearly no end that it doesn't belong in their world. Something that, when you think about it, has no real impact on them what so ever. Now that it is finally confirmed to be coming, the same people bitching and moaning want an option to hide it completely from their sight!
In the distant future, I think toggles might be the solution. World peace through toggles!
From a GamerEscape article, "Yoshida tapped on the space bar and his male miqo’te jumped up (though due to the nature of the current version there wasn’t any animation for it. There are no plans for using the jump for any elements of gameplay it’s just there for those that want to jump. You won’t be able to jump to avoid Ifrit’s attacks or anything."
OP:
I'll try to graduate... ... ...