Originally Posted by
Mistress_Irika
If you want me to be honest we got what we asked for. So many tweaks was being made to frontlines in general that this is the result of all the changes that was made.
On an alt I did start suggesting to others last expansion that people start grabbing all bases instead of going for mid. Not only does that solve the problem of people getting punted to their deaths but having all 6 bases gives you 32 points per tick instead of the usual 4 points per tick for holding 3 bases. Mid is worth 150 points per spawn with the big node being worth 250 points. After being told so many times that I'm playing the game wrong and that I should not shot call I just shut my mouth. It was apparent that after the forced freelance that people did not want to try anything new. They did not want to learn anything new. It was sticking to what works. So why waste my breath? If you get punted, you deserve the salty feeling that comes with it when you die.
Out of the 5000 frontline games that I've played I've only pulled this off 3 times. 6 minutes in scores being 400-400-1000 roughly. Of course, I have lost all 3 games being put in 2nd, being 100 points down in the end, because we got spawn camped as soon as the entire room grasp the situation, and we were not able to get out of that situation at all.
20 minutes of circle jerking every game? I have no sympathy at all. People won't change their strategies or adapt when needed. So, the census now is to shorten the required score needed in order to finish games before the time ends. I shake my head, but I'll stay silent in my games to let the players shape it. After all, you can't really do much to change the quality of games as a solo q player. Stormblood expansion didn't have this big of a problem. However, I'll be fair and say that Stormblood pvp and Endwaker pvp are 2 different games. Today, your punishment comes in the form of battle high gaps between teams. Back then, your punishment comes from having 40 second respawn timers if you died way too many times in one match, 20 to 25 seconds average per person if the party wipes instead.